welcome
Welcome delinquents to PHS #552. A few reminders, no rough housing, no running in the hallways, no cheating, and no talking back to your teachers. Beyond that, enjoy yourselves. After all these are the years you’ll look back on, and remember, you mother fuckers peaked too early.
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credits
Public Highschool #552 was rebooted by Xereon and Aether. Content is copyrighted to PHS #552 unless otherwise stated. The skin is created by Wolf of Gangnam Style. The board and thread remodel is by Kagney and has been heavily edited. Banner Image Credit. Chatbox Credit
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NEW RP DISCORD SERVER. CONTACT "Shugo Yuy#5730" ON DISCORD FOR INFO.
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COME IN COME ALL AND WATCH THE SPECTACULAR STUDENTS FROM PUBLIC HIGH SCHOOL 552 AS THEY PIT AGAINST EACH OTHER IN BAREKNUCKLE BEATDOWN! Watch as students go toe to toe on this little tournament with an unbelievable budget allocation! See them bite each other in arena made of LEGOS! Make each other bleed in an artificial JUNGLE!, even go as far as making them break bones under an artificial STORM! Really, HOW BIG IS THE BUDGET ON THIS SHIT! SO PLACE OUR BETS AND GO WATCH BAREKNUCKLE BEATDOWN NOW!
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A brand new group is on the making, The Apostles, a Pillar-like group led by none other than our brand new headmaster, Gregoire Girard. A student body that would lead students and enforce the law on this little school of ours. Little is still known about this student body, but who knows? It might just be what the school needs.
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A lunch box is seen last Friday, around 12:37:08pm with an encouraging note packed inside. This appalling display that utterly lacked manliness has left many students stunned and outrage, as some decided, after a long while, to speak out against it.
Full Story Here.
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Alternative Resources (Test)
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Post by Duke Zabi on Nov 3, 2015 20:30:44 GMT -5
Earth Spirit Ring This item gains 1 stack for every hit taken and dished out for a total of 15 must obtain at least 7 stacks to use. This item can then spend the stacks to gain a bonus to Str and half that bonus to Con for as many posts as stacks spent. (IE 15 stacks = +15 to Str and +7 to Con). Can be used once per thread. Stacks: 0
Wind Spirit Ring This item gains 1 stack for every post the item goes unused for a total of 10. Must gain 5 stacks to be used. Once used gives a bonus to Dex and half that bonus to Wis based on how many stacks were spent, for the same number of stacks it gained (IE 10 stacks = +10 to Dex +5 Wis). Can be used for 3 times per thread Stacks: 1
War Paint This item gains 1 stack for every missed attack by the wearer for a total of 5 it must gain at least 2 stacks to be used. Once used the War Paint gives a burst of Strength and Speed to the user based on the number of stacks gained. Where 1 stack = +3. (IE 5 stacks = +15 to Str, +7 to Dex). Only lasts for post activated. Can be used 3 times per thread.
Light Sphere This item gains 1 stack for every attack blocked by the wearer for a total of 3 must gain at least 1 stacks to use. This item can then be used to give a bonus based on the number of stacks spent to Con and half that bonus to Wis. Where 1 stack = +3. (IE 3 stacks = +9 Con, +4 Wis). Only lasts for post activated. Can be used 3 times per thread
Stats Str: 35 Dex: 35 Con: 35 Wis: 35 Int: 10 There stood Ahnihil Uva'cu. A warrior from a neighboring tribe of native americans. He was visited by the spirits to challenge the chief's son to a brawl. It was said that he among all had been chosen by the ancestors to represent the tribes in coming times, to unite all and bring a lasting peace. Ahnihil was not convinced by the spirits and was given this task. The spirits told him, he would join this would-be leader and help him bring this great peace.
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Post by Markus Eckhardt on Nov 3, 2015 20:42:17 GMT -5
Before Ahnihil stood Running Bird, the son of the chieftain. Across his body were spiritual markings fabled to provide great strength from the Gods, though such a thing remained untested until today. Wordlessly, Running Bird bows to his opponent, then adopts a traditional Laamba stance. Immediately, once his opponent is ready, he charges forward and jabs a heavy right palm for Ahnihil's nose. War God's Headdress: The user gains +25 Str and Dex for one post per 25 Int. The user receives -13 Str -12 Dex for the same amount of rounds the bonus was in place, after use.
Sylph's Blessing: Blessed by the goddess of wind, Running Bird gains a boost of +40 Dexterity for one round per 20 Int. The user receives -10 Dex, -5 Str, -5 Con for the same amount of rounds the bonus was in place, after use.
Mark of the Bulwark: When remaining stationary, Running Bird gains a bonus of +25 Con for the round. Cannot move from his spot voluntarily when in use. One per 15 Int.
Seer's Cloth: Once per 10 Int, in a round where he takes no action, Running Bird can perceive a single opponent's moves with +20 Wis.
Str: 25 Dex: 25 Con: 30 Wis: 25 Int: 45
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Post by Duke Zabi on Nov 3, 2015 20:55:47 GMT -5
Ahnihil lowered his head to the bow in respect to the chieftains son. When he took his fighting stance Ahn did the same unfolding his arms and letting them settle out in front of him as if he were inviting Running Bird in for a hug. A vicious and full of bad intentions hug. The palm would stream through the open front of Ahn who would move noting the speed difference to use later, pushing the palm strike to Ahn's right with his left hand and tilting his head out of the way. Ahn would move in with a step and throw a punch under the palm strike for Running Bird's ribs. on his right side. Earth Spirit Ring This item gains 1 stack for every hit taken and dished out for a total of 15 must obtain at least 7 stacks to use. This item can then spend the stacks to gain a bonus to Str and half that bonus to Con for as many posts as stacks spent. (IE 15 stacks = +15 to Str and +7 to Con). Can be used once per thread. Stacks: 0
Wind Spirit Ring This item gains 1 stack for every post the item goes unused for a total of 10. Must gain 5 stacks to be used. Once used gives a bonus to Dex and half that bonus to Wis based on how many stacks were spent, for the same number of stacks it gained (IE 10 stacks = +10 to Dex +5 Wis). Can be used for 3 times per thread Stacks: 2
War Paint This item gains 1 stack for every missed attack by the wearer for a total of 5 it must gain at least 2 stacks to be used. Once used the War Paint gives a burst of Strength and Speed to the user based on the number of stacks gained. Where 1 stack = +3. (IE 5 stacks = +15 to Str, +7 to Dex). Only lasts for post activated. Can be used 3 times per thread. Stacks: 0
Light Sphere This item gains 1 stack for every attack blocked by the wearer for a total of 3 must gain at least 1 stacks to use. This item can then be used to give a bonus based on the number of stacks spent to Con and half that bonus to Wis. Where 1 stack = +3. (IE 3 stacks = +9 Con, +4 Wis). Only lasts for post activated. Can be used 3 times per thread Stacks: 0
Stats Str: 35 Dex: 35 Con: 35 Wis: 35 Int: 10
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Post by Markus Eckhardt on Nov 3, 2015 21:04:34 GMT -5
Bird's right arm would be redirected to the outside, and as Ahn's right arm came inward, Bird would find it easy to counter, even despite the speed difference. His left hand would come inward, making very little movement from being properly positioned with the laamba stance. As Ahn pushed Bird's right arm to the right, his left hand would palm Ahn's right forearm, pushing it in that same direction. Stepping forward with his left foot, Bird would adopt a firm, grounded stance, and ram his left elbow into Ahn's right, and now exposed, side. War God's Headdress: The user gains +25 Str and Dex for one post per 25 Int. The user receives -13 Str -12 Dex for the same amount of rounds the bonus was in place, after use.
Sylph's Blessing: Blessed by the goddess of wind, Running Bird gains a boost of +40 Dexterity for one round per 20 Int. The user receives -10 Dex, -5 Str, -5 Con for the same amount of rounds the bonus was in place, after use.
Mark of the Bulwark: When remaining stationary, Running Bird gains a bonus of +25 Con for the round. Cannot move from his spot voluntarily when in use. One per 15 Int.
Seer's Cloth: Once per 10 Int, in a round where he takes no action, Running Bird can perceive a single opponent's moves with +20 Wis.
Str: 25 Dex: 25 Con: 30 Wis: 25 Int: 45
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Post by Duke Zabi on Nov 3, 2015 21:17:18 GMT -5
Ahn's ribs would sting from the blow and his frown would turn to a glare as he quickly stepped past and turned towards Running Bird throwing a left hook as he turned for Running Bird's jaw. Earth Spirit Ring This item gains 1 stack for every hit taken and dished out for a total of 15 must obtain at least 7 stacks to use. This item can then spend the stacks to gain a bonus to Str and half that bonus to Con for as many posts as stacks spent. (IE 15 stacks = +15 to Str and +7 to Con). Can be used once per thread. Stacks: 1
Wind Spirit Ring This item gains 1 stack for every post the item goes unused for a total of 10. Must gain 5 stacks to be used. Once used gives a bonus to Dex and half that bonus to Wis based on how many stacks were spent, for the same number of stacks it gained (IE 10 stacks = +10 to Dex +5 Wis). Can be used for 3 times per thread Stacks: 3
War Paint This item gains 1 stack for every missed attack by the wearer for a total of 5 it must gain at least 2 stacks to be used. Once used the War Paint gives a burst of Strength and Speed to the user based on the number of stacks gained. Where 1 stack = +3. (IE 5 stacks = +15 to Str, +7 to Dex). Only lasts for post activated. Can be used 3 times per thread. Stacks: 1
Light Sphere This item gains 1 stack for every attack blocked by the wearer for a total of 3 must gain at least 1 stacks to use. This item can then be used to give a bonus based on the number of stacks spent to Con and half that bonus to Wis. Where 1 stack = +3. (IE 3 stacks = +9 Con, +4 Wis). Only lasts for post activated. Can be used 3 times per thread Stacks: 0
Stats Str: 35 Dex: 35 Con: 35 Wis: 35 Int: 10
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Post by Markus Eckhardt on Nov 3, 2015 21:21:23 GMT -5
Bird's right arm was already on his outside from Ahn's previous parry! He would take the hit, but he would do so by catching the left hook in his right palm. He would pull on it, while simultaneously ramming his left elbow into Ahn's side once again. As both of these actions occurred, his left instep swept behind Ahn's right ankle and tugged upward, in an attempt to distort the man's balance and send him toppling to the floor. War God's Headdress: The user gains +25 Str and Dex for one post per 25 Int. The user receives -13 Str -12 Dex for the same amount of rounds the bonus was in place, after use.
Sylph's Blessing: Blessed by the goddess of wind, Running Bird gains a boost of +40 Dexterity for one round per 20 Int. The user receives -10 Dex, -5 Str, -5 Con for the same amount of rounds the bonus was in place, after use.
Mark of the Bulwark: When remaining stationary, Running Bird gains a bonus of +25 Con for the round. Cannot move from his spot voluntarily when in use. One per 15 Int.
Seer's Cloth: Once per 10 Int, in a round where he takes no action, Running Bird can perceive a single opponent's moves with +20 Wis.
Str: 25 Dex: 25 Con: 30 Wis: 25 Int: 45
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Post by Duke Zabi on Nov 3, 2015 21:27:24 GMT -5
Ahn was tugged forward but he was used to this kind of thing and would fall with the tug turn as he did so avoiding the elbow strike and generally doing what the hooked ankle would of done on his own terms, reaching up and grabbing for the elbow strike with his own right hand Ahn aimed to throw Running Bird using the momentum of his fall. Earth Spirit Ring This item gains 1 stack for every hit taken and dished out for a total of 15 must obtain at least 7 stacks to use. This item can then spend the stacks to gain a bonus to Str and half that bonus to Con for as many posts as stacks spent. (IE 15 stacks = +15 to Str and +7 to Con). Can be used once per thread. Stacks: 1
Wind Spirit Ring This item gains 1 stack for every post the item goes unused for a total of 10. Must gain 5 stacks to be used. Once used gives a bonus to Dex and half that bonus to Wis based on how many stacks were spent, for the same number of stacks it gained (IE 10 stacks = +10 to Dex +5 Wis). Can be used for 3 times per thread Stacks: 4
War Paint This item gains 1 stack for every missed attack by the wearer for a total of 5 it must gain at least 2 stacks to be used. Once used the War Paint gives a burst of Strength and Speed to the user based on the number of stacks gained. Where 1 stack = +3. (IE 5 stacks = +15 to Str, +7 to Dex). Only lasts for post activated. Can be used 3 times per thread. Stacks: 1
Light Sphere This item gains 1 stack for every attack blocked by the wearer for a total of 3 must gain at least 1 stacks to use. This item can then be used to give a bonus based on the number of stacks spent to Con and half that bonus to Wis. Where 1 stack = +3. (IE 3 stacks = +9 Con, +4 Wis). Only lasts for post activated. Can be used 3 times per thread Stacks: 0
Stats Str: 35 Dex: 35 Con: 35 Wis: 35 Int: 10
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Post by Markus Eckhardt on Nov 3, 2015 21:30:29 GMT -5
Bird would fall from the force, having not anticipated the counter to occur, particularly through such a method. As he fell, his grip on Ahn's left hand would tighten. The moment he hit the ground, it was as though he was granted a burst of speed, and he quickly regained his positioning, struggling for Mount over Ahn. If successful, Bird would put Ahn in an arm triangle choke, using his sudden strength boost to, hopefully, put his opponent down quickly. War God's Headdress: The user gains +25 Str and Dex for one post per 25 Int. The user receives -13 Str -12 Dex for the same amount of rounds the bonus was in place, after use. 1/1 used
Sylph's Blessing: Blessed by the goddess of wind, Running Bird gains a boost of +40 Dexterity for one round per 20 Int. The user receives -10 Dex, -5 Str, -5 Con for the same amount of rounds the bonus was in place, after use.
Mark of the Bulwark: When remaining stationary, Running Bird gains a bonus of +25 Con for the round. Cannot move from his spot voluntarily when in use. One per 15 Int.
Seer's Cloth: Once per 10 Int, in a round where he takes no action, Running Bird can perceive a single opponent's moves with +20 Wis.
Str: 25+25 Dex: 25+25 Con: 30 Wis: 25 Int: 45
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Post by Duke Zabi on Nov 3, 2015 21:40:23 GMT -5
Ahn didn't know how to describe the sudden speed and strength he saw in Bird from his movements, the choke hold being something he wouldn't of been able to even react to in that moment, except to use his free arm and go to town punching the soft tissue exposed on Bird's side. Except his hits had his thumb jabbing into the spot as a point to do that little extra bit of damage. If two hits didn't work to at least loosen the grip Ahn would move to plant his feet to lift Bird, before moving to slam him down, except Ahn would go to a knee, aiming to drop Bird's lower back onto Ahn's knee. Earth Spirit Ring This item gains 1 stack for every hit taken and dished out for a total of 15 must obtain at least 7 stacks to use. This item can then spend the stacks to gain a bonus to Str and half that bonus to Con for as many posts as stacks spent. (IE 15 stacks = +15 to Str and +7 to Con). Can be used once per thread. Stacks: 2
Wind Spirit Ring This item gains 1 stack for every post the item goes unused for a total of 10. Must gain 5 stacks to be used. Once used gives a bonus to Dex and half that bonus to Wis based on how many stacks were spent, for the same number of stacks it gained (IE 10 stacks = +10 to Dex +5 Wis). Can be used for 3 times per thread Stacks: 5
War Paint This item gains 1 stack for every missed attack by the wearer for a total of 5 it must gain at least 2 stacks to be used. Once used the War Paint gives a burst of Strength and Speed to the user based on the number of stacks gained. Where 1 stack = +3. (IE 5 stacks = +15 to Str, +7 to Dex). Only lasts for post activated. Can be used 3 times per thread. Stacks: 1
Light Sphere This item gains 1 stack for every attack blocked by the wearer for a total of 3 must gain at least 1 stacks to use. This item can then be used to give a bonus based on the number of stacks spent to Con and half that bonus to Wis. Where 1 stack = +3. (IE 3 stacks = +9 Con, +4 Wis). Only lasts for post activated. Can be used 3 times per thread Stacks: 0
Stats Str: 35 Dex: 35 Con: 35 Wis: 35 Int: 10
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Post by Markus Eckhardt on Nov 3, 2015 21:47:17 GMT -5
Bird seemed to hardly register the jabs as his skin hardened. Closing the distance Ahn would be given to use his punches, he continue to press his choke, although he would suddenly lose a great amount of force as he gained his brand new durability. At the drop, Bird did his best to remain in a position where the two would stay in physical contact, front to front. So as the drop came in, the knee would strike Bird's ribs, instead. He grimaced in pain, though he used the drop to slam a headbutt into the side of Ahn's face. War God's Headdress:
The user gains +25 Str and Dex for one post per 25 Int. The user receives -13 Str -12 Dex for the same amount of rounds the bonus was in place, after use.
Sylph's Blessing: Blessed by the goddess of wind, Running Bird gains a boost of +40 Dexterity for one round per 20 Int. The user receives -10 Dex, -5 Str, -5 Con for the same amount of rounds the bonus was in place, after use.
Mark of the Bulwark: When remaining stationary, Running Bird gains a bonus of +25 Con for the round. Cannot move from his spot voluntarily when in use. One per 15 Int. 1/3 used.
Seer's Cloth: Once per 10 Int, in a round where he takes no action, Running Bird can perceive a single opponent's moves with +20 Wis.
Str: 25-13 Dex: 25-12 Con: 30+25 Wis: 25 Int: 45
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Post by Duke Zabi on Nov 3, 2015 21:55:15 GMT -5
Ahn didn't know howto react to the close range headbutt except to turn his head a bit so it didn't smash his face. It didn't hurt as bad seemed his power had dropped, the Gods were fickle after all. The choke had done it's own damage as well, his air supply was low and his blood flow was hindered enough to make him a bit tired for him own exertions. He hoped to use the moment of weakness to pull his head free and push Bird away. though it would likely only push him to his feet. Ahn would use his position on his knee and use it to stand and throw his right foot forward in a push kick to throw a hopefully off balance Bird a bit more back. Earth Spirit Ring This item gains 1 stack for every hit taken and dished out for a total of 15 must obtain at least 7 stacks to use. This item can then spend the stacks to gain a bonus to Str and half that bonus to Con for as many posts as stacks spent. (IE 15 stacks = +15 to Str and +7 to Con). Can be used once per thread. Stacks: 6
Wind Spirit Ring This item gains 1 stack for every post the item goes unused for a total of 10. Must gain 5 stacks to be used. Once used gives a bonus to Dex and half that bonus to Wis based on how many stacks were spent, for the same number of stacks it gained (IE 10 stacks = +10 to Dex +5 Wis). Can be used for 3 times per thread Stacks: 6
War Paint This item gains 1 stack for every missed attack by the wearer for a total of 5 it must gain at least 2 stacks to be used. Once used the War Paint gives a burst of Strength and Speed to the user based on the number of stacks gained. Where 1 stack = +3. (IE 5 stacks = +15 to Str, +7 to Dex). Only lasts for post activated. Can be used 3 times per thread. Stacks: 1
Light Sphere This item gains 1 stack for every attack blocked by the wearer for a total of 3 must gain at least 1 stacks to use. This item can then be used to give a bonus based on the number of stacks spent to Con and half that bonus to Wis. Where 1 stack = +3. (IE 3 stacks = +9 Con, +4 Wis). Only lasts for post activated. Can be used 3 times per thread Stacks: 0
Stats Str: 35 Dex: 35 Con: 35 Wis: 35 Int: 10
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Post by Markus Eckhardt on Nov 3, 2015 22:15:44 GMT -5
Ahn was able to pry himself free, and the right foot collided with Bird's waist, causing him to stagger backward. As he did, however, he snatched Ahn's ankle with both hands, pulling the man toward himself slightly. Wrapping both legs around Ahn's own right leg, Bird's left arm would wrap around the leg from the outside. Applying downward pressure with his left leg, he would pull up with his left arm, putting Ahn in an ankle lock. War God's Headdress: The user gains +25 Str and Dex for one post per 25 Int. The user receives -13 Str -12 Dex for the same amount of rounds the bonus was in place, after use. 1/1 Used
Sylph's Blessing: Blessed by the goddess of wind, Running Bird gains a boost of +40 Dexterity for one round per 20 Int. The user receives -10 Dex, -5 Str, -5 Con for the same amount of rounds the bonus was in place, after use.
Mark of the Bulwark: When remaining stationary, Running Bird gains a bonus of +25 Con for the round. Cannot move from his spot voluntarily when in use. One per 15 Int. 1/3 used.
Seer's Cloth: Once per 10 Int, in a round where he takes no action, Running Bird can perceive a single opponent's moves with +20 Wis.
Str: 25 Dex: 25 Con: 30 Wis: 25 Int: 45
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"Welcome to the end of your life, and I promise it's going to hurt."
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Lightning Scrub
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Lightning Gang
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Post by Leon Sudeki on Nov 4, 2015 20:36:33 GMT -5
Ahn's leg would be wrapped and the ankle lock hurt no matter who you are, Ahn would fight to stay standing reaching down his leg to grab one of Bird's feet by the heel and toes to twist harshly to get him to let go, or unwrap his legs and cause pain and get them out of the way. If it worked Ahn would drag Bird to the side and attempt to kick a rock with him attached to his leg. Earth Spirit Ring This item gains 1 stack for every hit taken and dished out for a total of 15 must obtain at least 7 stacks to use. This item can then spend the stacks to gain a bonus to Str and half that bonus to Con for as many posts as stacks spent. (IE 15 stacks = +15 to Str and +7 to Con). Can be used once per thread. Stacks: 7
Wind Spirit Ring This item gains 1 stack for every post the item goes unused for a total of 10. Must gain 5 stacks to be used. Once used gives a bonus to Dex and half that bonus to Wis based on how many stacks were spent, for the same number of stacks it gained (IE 10 stacks = +10 to Dex +5 Wis). Can be used for 3 times per thread Stacks: 7
War Paint This item gains 1 stack for every missed attack by the wearer for a total of 5 it must gain at least 2 stacks to be used. Once used the War Paint gives a burst of Strength and Speed to the user based on the number of stacks gained. Where 1 stack = +3. (IE 5 stacks = +15 to Str, +7 to Dex). Only lasts for post activated. Can be used 3 times per thread. Stacks: 1
Light Sphere This item gains 1 stack for every attack blocked by the wearer for a total of 3 must gain at least 1 stacks to use. This item can then be used to give a bonus based on the number of stacks spent to Con and half that bonus to Wis. Where 1 stack = +3. (IE 3 stacks = +9 Con, +4 Wis). Only lasts for post activated. Can be used 3 times per thread Stacks: 0
Stats Str: 35 Dex: 35 Con: 35 Wis: 35 Int: 10
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Post by Markus Eckhardt on Nov 5, 2015 6:30:44 GMT -5
The toe twist hurt, indeed, but with his incredible durability and superior positioning, Bird continued to press what advantage he had. As Ahn twisted his toes, Bird responded by promptly applying more pressure to the ankle and knee, looking not to break his opponent's leg, but force him to submit. Bird did not have a power advantage here. No, far from it in fact. But he had a durability advantage to press, and he only had a short time to continue doing so. War God's Headdress: The user gains +25 Str and Dex for one post per 25 Int. The user receives -13 Str -12 Dex for the same amount of rounds the bonus was in place, after use. 1/1 Used
Sylph's Blessing: Blessed by the goddess of wind, Running Bird gains a boost of +40 Dexterity for one round per 20 Int. The user receives -10 Dex, -5 Str, -5 Con for the same amount of rounds the bonus was in place, after use.
Mark of the Bulwark: When remaining stationary, Running Bird gains a bonus of +25 Con for the round. Cannot move from his spot voluntarily when in use. One per 15 Int. 2/3 used.
Seer's Cloth: Once per 10 Int, in a round where he takes no action, Running Bird can perceive a single opponent's moves with +20 Wis.
Str: 25 Dex: 25 Con: 30+25 Wis: 25 Int: 45
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"Welcome to the end of your life, and I promise it's going to hurt."
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Lightning Scrub
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Lightning Gang
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Post by Leon Sudeki on Nov 19, 2015 1:17:53 GMT -5
Ahn would tap the foot knowing it was best to call the first round. His loss for this one, but they had a break to refresh for a few moments get water or whatever they would need. Grappling circle was sacred after all and the tribe's mostly followed the laws.
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