welcome
Welcome delinquents to PHS #552. A few reminders, no rough housing, no running in the hallways, no cheating, and no talking back to your teachers. Beyond that, enjoy yourselves. After all these are the years you’ll look back on, and remember, you mother fuckers peaked too early.
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credits
Public Highschool #552 was rebooted by Xereon and Aether. Content is copyrighted to PHS #552 unless otherwise stated. The skin is created by Wolf of Gangnam Style. The board and thread remodel is by Kagney and has been heavily edited. Banner Image Credit. Chatbox Credit
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NEW RP DISCORD SERVER. CONTACT "Shugo Yuy#5730" ON DISCORD FOR INFO.
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COME IN COME ALL AND WATCH THE SPECTACULAR STUDENTS FROM PUBLIC HIGH SCHOOL 552 AS THEY PIT AGAINST EACH OTHER IN BAREKNUCKLE BEATDOWN! Watch as students go toe to toe on this little tournament with an unbelievable budget allocation! See them bite each other in arena made of LEGOS! Make each other bleed in an artificial JUNGLE!, even go as far as making them break bones under an artificial STORM! Really, HOW BIG IS THE BUDGET ON THIS SHIT! SO PLACE OUR BETS AND GO WATCH BAREKNUCKLE BEATDOWN NOW!
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A brand new group is on the making, The Apostles, a Pillar-like group led by none other than our brand new headmaster, Gregoire Girard. A student body that would lead students and enforce the law on this little school of ours. Little is still known about this student body, but who knows? It might just be what the school needs.
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A lunch box is seen last Friday, around 12:37:08pm with an encouraging note packed inside. This appalling display that utterly lacked manliness has left many students stunned and outrage, as some decided, after a long while, to speak out against it.
Full Story Here.
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Under the Dark Tower (Against the Tower, Mayhem Event)
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user is offline ●
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The fading of the mind comes
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No Group
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Post by Zoe on Aug 24, 2015 15:14:34 GMT -5
Zoe decided to leave the fighting to the others as she continued to examine their surroundings. If she could figure out what was going on down here, then she'd be able to let the others know of a good plan of action. Zoe would look up to the hole in the ceiling, trying to catch any details before looking behind her. She recalled how far they walked, and given the way they landed along with the original shape of the hole that dumped them down here. Zoe herself had been at the far end of the courtyard with no one really around her, so considering how the others landed, she could tell the general direction everything was in. Slowly, Zoe tried to piece together exactly where they were underground and what building they were under. She'd also look at the safe, trying to discern what it could possible hold and what kind of safe it was. She'd shine one of her lights on it as she did this.
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user is offline ●
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I'm gonna make you bend and break.
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THE IRON DRAGON
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Dragons
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Post by Macht Stärke on Aug 26, 2015 5:57:32 GMT -5
| step aside bitches there's never a fucking break here. { tags } { words ### } { short notes }
Falling to the floor, Macht had no way to avoid the fall, and so he brought his limbs in to minimize the damage. It still hurt, but it was nothing that was going to deter the German. Now, before Six could release his grip, Macht would rotate his much stronger prosthetic wrist within Six's hand and grab his own fleshy one, before tugging down forcefully to bring him to the floor as well. However, this tug would be an overhead one, to bring Six to the ground in front of Macht, and in a contest of strength, Macht would win every time.
With Six now on the ground in front of him, Macht would wrap his legs around the man's waist from behind and squeeze as tightly as he could manage. His prosthetic would remove its own grip from his wrist and force itself out, before he would wrap it around his neck and grab his right wrist with it. Using both arms, he would begin to pull incredibly tightly. Whatever these circling fuckers wanted to do, Macht could tank it.
// Item Used: Steel Arm of the Behemoth: Macht can use the full value of his Str with this arm at all times.
Item Used: Steel Leg of the Behemoth: Every post that the user makes movement, they gain one (1) Behemoth Stack. Every time the user is struck by an opponent, they gain five (5) Behemoth Stacks. Every time the user strikes an opponent, they gain seven (7) Behemoth Stacks. Each stack is a storage of static energy. At 100 Behemoth Stacks, the user releases all of them on their next strike, dealing chaining damage equal to 150% of their int to up to three people. Does not differentiate allies and enemies. Can be used a total of three times per thread. Movement Stacks: 5 Striking Stacks: 14 Struck Stacks: 5 Total Stacks: 24
Behemoth Ring: Once per ten int, the user can receive +5 con and ignore pain for the duration of the round. 1/4
Stats Locked: *Str: 35(73) *Dex: 35(47) *Con: 35(55)+5 for the round. *Wis: 35(44) *Int: 35(41)
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user is offline ●
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The Red King
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Quest Character
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Post by Damien 'Mayhem' Caine on Aug 31, 2015 15:56:47 GMT -5
When Valo didn't react to the man struggling to get the weapon to work, the delay would give the device long enough to recharge and as such the man would fire it once more directly at Valo chest. Hoping the weapon would deal with him. [HUDSON Arc Welder: Once per 15 INT of the creator (35 INT/2 Uses) This electric welder can be overloaded in a fashion to function as a weapon. Firing a bolt of electricity at high speed. This does 3/4 the creators INT in Damage (26). 2 of 2 used]
The axe would fly spinning through the air at Soran, while the aim was not the greatest due to the man doing so in panic. It would connect with a shoulder as it flew passed Soran's head. Putting a gash across the blue haired man's left shoulder.
Ruby wouldn't see the lightning strike coming, hitting her in the leg as the guy had aimed low in order to get the shot through the others present. [HUDSON Arc Welder: Once per 15 INT of the creator (35 INT/2 Uses) This electric welder can be overloaded in a fashion to function as a weapon. Firing a bolt of electricity at high speed. This does 3/4 the creators INT in Damage (26). 1 of 2 used]
Yukine being charged by the man with the axe would have the blade of the weapon dig into his shoulder, before jerking back before it cut right through him due to colliding with bone sending the force back, the weapon's wielder staggering back.
Zoe looking around, would figure out that they were under the school grounds, but not actually under any of the school building's. She would also notice that on the safe, quite hard to see just before it was pulled completely into the ceiling that it had marking on the side. 'Kito Construction' the marking would say.
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The riverside skulls would surround Sarah and then attempt to pile onto her. Physically using there mass and try to collectively take her to the ground where they could then pummel her.
When Macht tried to pull Six forward after having grab him. Six instead of going with the motion would use it. Use it, and attempt to bring himself bodily at Macht as he pulled. Aiming to land onto of Macht with both knees as hard as he could instead of being taken directly to the ground. Using the strenght that Macht put in to the pull against him. He wouldn't be able to get his arm free, but his other hand would then try and bring up itself up and slam an elbow down at Macht. [Six's Sick Servo Armour, 1 post per 10 INT, the user gains +10 STR, while in use, when the user throws an object or person they instead gain +25 STR to the effect of throwing the object/person instead of +10 (2 of 4 used, +10 as attack is slam not throw.]
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user is offline ●
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I'm gonna make you bend and break.
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THE IRON DRAGON
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Dragons
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Post by Macht Stärke on Sept 3, 2015 8:26:11 GMT -5
| step aside bitches there's never a fucking break here. { tags } { words ### } { short notes }
Macht couldn't avoid everything, so as the knees would come down, he spread his legs, allowing them to crash into the floor. He'd bring up his right arm, using the forearm to catch the underside of Six's elbow before it could make contact, pushing it upward and mitigating a fair amount of the potential damage. It would, however, still be a strain to deal with all of the force on top of the wait, so Macht would allow Six to fall.
As Six would land, Macht's prosthetic fist would bury into his stomach, pulling his Six's right arm along with it. The gears would begin to shift and the pistons would begin to pump, and then in a flash, Macht would shoot upward, toward the ceiling. He would slam Six into it as hard as he could, looking to destroy his stomach with a single blow. If it worked successfully, and the two began their descent back to the floor, Macht would pull on the man's body and twist so that his back would land on the ground first, with Macht's fist still buried in his stomach.
"SARAH GET THE FUCK OFF YOUR ASS AND FIGHT!"
// Item Used: Steel Arm of the Behemoth: Macht can use the full value of his Str with this arm at all times.
Reaver's Tattoo: 1/2 the value of 3 strikes on Macht's person are stored. Upon gaining 3 stacks, the combined value of all stacks is released in a 10 foot AoE attack. Once per 20 int. Stack One: 56/2 = 28
Piston Punch: +30 Str -20 Dex. Macht propels his body forward at the value of his Str, led by his prosthetic fist. Cannot change direction once activated. Str value only applies to prosthetic arm. Once per 15 int. 1/2
Item Used: Steel Leg of the Behemoth: Every post that the user makes movement, they gain one (1) Behemoth Stack. Every time the user is struck by an opponent, they gain five (5) Behemoth Stacks. Every time the user strikes an opponent, they gain seven (7) Behemoth Stacks. Each stack is a storage of static energy. At 100 Behemoth Stacks, the user releases all of them on their next strike, dealing chaining damage equal to 150% of their int to up to three people. Does not differentiate allies and enemies. Can be used a total of three times per thread. Movement Stacks: 6 Striking Stacks: 35 Struck Stacks: 10 Total Stacks: 51
Stats Locked: *Str: 35(73) +30 for punch *Dex: 35(47) +20 for punch *Con: 35(55) *Wis: 35(44) *Int: 35(41)
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❤️ Buff Bara Babe Brigade ❤️
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Post by Sarah Crestwell on Sept 3, 2015 22:34:52 GMT -5
"Stop presuming." Was all she said. And as the body's descended on her she closed her eye. Her hand opened up as her arm stretched out and.... LOG'D!The bodies would collapse on a log, Sarah appearing a few feet to the left as she simply chuckled to herself at the guys who piled on themselves. "Like I said, don't assume." [OOC: Orange Tacky Tracksuit: Wearing this tracksuit doesn't make you look cool, or even slightly like a badass. In fact, it makes you look like you watch way too much Naruto. Bloody weeb. Once per thread you can dodge an attack by substituting yourself with a log. LOG'D! You cannot counter attack in this post. ]
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Post by Ruby on Sept 7, 2015 14:53:47 GMT -5
Ruby would yelp when she suddenly felt electricity shooting up her leg, only to turn just to see the attacker. He seemed focused on other people behind her as well, but that blow hurt like hell and she still wanted to be able to avoid him if possible. Everyone seemed to be stuck in their own battles, and though she felt like no one was really doing too well, she knew she'd be of no assistance and she wouldn't likely be able to help them... if she helped one, she'd feel bad for not helping everyone, and by getting involved in someone else's battle, she'd likely get hurt herself. Her plan right now? Make a run for it. Of course, that seemed like the stupid thing to do, but she wasn't all that intelligent, and to be frank, she didn't feel like she'd be able to fight everyone on her own. Even though she was now injured, she felt if she could just get away from everyone else and all of the commotion... she might just be able to make it out of there on her own. Everyone else was far stronger than her, so they could manage just fine on their own. But Ruby? She was defenseless and weak. She had no good traits or abilities to her other than she could see in the dark. Big whoop. Obviously everyone else had flashlights and things like that where her little skill would be rendered useless. That being decided, Ruby would run--choosing the path that had the least amount of enemies and trying to cut through them. She would swerve around many fighting people and head for the next exit, trying to avoid combat as well as she could. She hoped no one would notice her, and if they did, hopefully it would be very few people--only one or two--as the majority of this association seemed to be preoccupied with the other people. If she was alone, at least she would have a better chance. A few people ganging up on her didn't seem as bad as potentially an entire group. With any luck, she might even be able to get a weapon off of anyone who tried to fight her... Of course though, Ruby just hoped to get by without any trouble. She was likely to fight less decently now with an injured leg, and if she forced herself to, she would be fine and manage, but she still wished to avoid that sort of conflict if she could... And as such, that's why she chose to use the chaos of everyone fighting the group to her advantage to sneak on by as quickly as her body would let her.
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user is offline ●
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Never say anything that doesn't improve on silence.
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Sky Dragon
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Dragons
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Post by Adrian "Valo" Morei on Sept 9, 2015 6:07:48 GMT -5
i can't save me from myself "A-Argh... not now..."
Valo clutched his head in pain as a searing migraine shot through it, the Wraith within clawing away at him. It gave the man who fired the arc welder just enough time to charge it back up and fire again, striking Valo directly in the chest. He went flying backwards onto the ground, the electrical blast causing the clothing on his chest to sizzle and tear from the heat.
"Gah... you..."
He slowly rose up to his feet, his eyes staring at the man who fired the weapon. A dark smile was painted across his face as he rushed forth at the man. If it made it with no problems, he would grab the man quickly by the clothes on his upper torso, lifting him up and slamming him onto the ground below hard. The Wraith within him called out for blood.
"It's going to take a lot more than that to kill us." ulla
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user is offline ●
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The Red King
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Quest Character
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Post by Damien 'Mayhem' Caine on Sept 13, 2015 9:27:05 GMT -5
Zoe trying to figure out in more detail where exactly they were from the direction of travel and the like they had taken would feel like something was off. While it appeared that they were under the school grounds, it didn't seem like they were under any buildings at all here. There position would place them under the school large field, were the only structures would be the shed that sport equipment were kept in. However even as smart as she was nailing it down to that level of precision, with the underground nature of arriving here was pretty much impossible.
Knowing that the arc welder would be useless at this point, due to being drained from being fired multiply times and the battery pretty much being dead. The man that Valo would charge would not foolishly try and fire again. Instead as Valo made to grab him, he would bring the arc welder across as fast as he could to knock Valo hand aside, before trying to lean forward in his floor bound position and smash it into the left side of Valo knee cap. However if the man failed to knock Valo arm aside, Valo would be able to do as he had planned and the man would be out for the count.
Ruby would be able to sneak off, at least it appeared that way at first. However when one of the men would take Yukine down for the final count (Yukine knocked out), the man would take off after her. She would have got a head start thought and be safe for now.
The remaining player pawn would claim an Axe and attempt to bring it down at Valo from behind, once he had covered the distance to him.
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Sarah with her log jitsu would manage to escape the riverside skulls. They would move to try and stand once they realized that she had vanished and turn to face her. Before moving around slowly to once again try and surround her.
Six would grunt as he came down on the fist, but lucky for him Macht had activated the piston punch after contact had been made. So while the force would indeed send them flying up towards the ceiling, it was collision from the fist at it greatest speed and power but more a powerful push while contact had already been made. Even so the fist as they moved up, would squeeze the air out of Six, and make another Bro based comment being cut off due to being unable to speak.
The pair would slam into the ceiling and it would hurt Six badly, but with the ceiling now to push against Six would pull himself free and throw Macht aside so that the pair would fall to the ground separately. A little distance apart so that the follow up slam to the ground was not possible. Six would land on the ground with his arms and groan, the blow had hurt badly, and he would roll over and start to stand. Hopefully before Macht could do the same.
Player Twin Tattoo: Once per thread use power of item or Qi of another member of the players. (+10 CON, +5 WIS from Rooke's True Tower Ring.)
Six's Sick Servo Armour, 1 post per 10 INT, the user gains +10 STR, while in use, when the user throws an object or person they instead gain +25 STR to the effect of throwing the object/person instead of +10 (3 of 4 used, +25 STR to throw macht aside.
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❤️ Buff Bara Babe Brigade ❤️
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Post by Sarah Crestwell on Sept 13, 2015 14:06:30 GMT -5
okay gang As they attempted to surround her they would fail for she was already on the move, moving at an incredible speed to rush the one that Macht was fighting. As the burst of speed racked her body she whispered, "release" as her eye would open, fixed on the man who Macht had been fighting. WIth her vision cleared up she got more details and reached to swing buster from her back in a vertical arch as he was standing up. She would add to this with a burst of strength that would hopefully take him out of the equation rather swiftly. She would follow up however with her right foot coming around to swing and hopefully launch him over toward Macht who might have another move for him ready by then. "Heads up!" Would be said if the kick connected with anything. [OOC: Ring of the Red Sun {1/4 Uses} - Once per 10 int Sarah's item definitions change, any place where an item would effect the dexterity stat that change affects constitution. Any item which would read constitution changes now changes dexterity. The effect does not count as a temporary item boost as it does not boost stats and those items may still be performed on top of this, it merely temporarily redefines the item alterations given by items.
Sigil of the Red Sun {One use per thread} - A tattoo which extends scarification over her left eye, forcing it closed through it's enchantment. While the eye is closed Sarah suffers 1/2 Wisdom rounded down (25 wisdom normal becomes 12, etc.) Once Sarah says "Release" with the intent to release the hold over her eye it opens and for half the amount of posts the eye was closed Sarah slows down her opponent with the power of it's gaze. The dexterity they suffer is equal to the amount of Wisdom Sarah suffered but can not exceed her int. (If Sarah has 80 wisdom and 30 int, they suffer -30 dex instead of -40, etc.) Can not bring a person's Dex below 5. Due to Ring of the Red Sun this affects con instead of dex. {-28 Con for 2 posts}
Fighter's Brooch: Once per thread grants the user +10 Strength.
Str: 82 Dex: 65 Con: 30 Int: 40 Wis: 55] ulla let's split up
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Post by Ruby on Sept 16, 2015 22:22:16 GMT -5
Ruby could hear the footsteps of the person ensuing her, and she rather doubted it was an ally. "Nope, nope, nope, nope," she repeated in her head, running as quickly as she could with her bad leg. The girl would use the advantage of her left eye again, which was used to the darkness, to navigate her way quickly down the dark tunnel. She was unsure where it lead to or where it would go, but the first turn she could find, or anywhere else that she felt would be a good hiding place or turn to loose her follower, she would take advantage of. Ruby could probably fight in the dark, but she had to admit that even with what night vision she had, it wasn't crystal clear, so she would be at slight disadvantage... Then again, her follower probably couldn't see anything at all in the dark, not to mention Ruby's leather boots made it easy for her to silently pad around on the floor, easily sneaking up on an enemy... perhaps she did have a chance... That was, if he didn't find where she'd hidden or turned off to...
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user is offline ●
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The Red King
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Quest Character
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Post by Damien 'Mayhem' Caine on Sept 20, 2015 17:30:41 GMT -5
The group which consisted of Valo, Soran, Zoe, as well as the unconscious Yukine, would find that things would not go there way. Valo would find that he was indeed attack from behind, axe slamming into his shoulder blade and digging in a bringing him down to the ground as he tried to attack the man who had the welder. Leaving Soran and Zoe alone as the men would turn on them.
Sadly Ruby seemed to forget one of the pieces of equipment that the man they were facing had. As she had retreated into the dark, he would have pulled on a set of goggle as he followed. Allowing his sight to cut through the dark and follow. However with her head start, he wouldn't find her even with the goggles, she could escape but if she returned to lend a hand from this direction she would certainly be spotted.
Above the unknown man who had pulled the safe up, seeing that things were going okay would pick up the safe with some effort, sling the thing up over his shoulder and start to walk away seeing no need to get involved.
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Macht had obviously been slowed by the landing as well as Six had, having not move to get him in time to prevent him standing. However Sarah did charging pass the riverside skulls and bring her weapon down at Six. Six however would bring a hand up to intercept the blade, having heard Sarah coming. The weapon would slam into his armour protected palm. However pain would shoot down Six's arm from the blow with how stronger it was and Six was forced to bring his other hand up to grab the weapon as his first had to let go due to pain of stopping the blow. Six would then try and rip the weapon from Sarah hands and send it flying away spinning in a heavy throw towards Macht.
( Six's Sick Servo Armour, 1 post per 10 INT, the user gains +10 STR, while in use, when the user throws an object or person they instead gain +25 STR to the effect of throwing the object/person instead of +10 (4 of 4 used, +10, to pull weapon away, +25 STR to throw it at Macht)
This would be helped by the fact that the riverside skull would follow after Sarah and try and grab her from behind and drag her away from Six.
(Riverside Skull each use, Riverside Skull Tattoo - Once per thread gains +10 DEX and STR for one post.)
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❤️ Buff Bara Babe Brigade ❤️
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Post by Sarah Crestwell on Sept 21, 2015 15:56:07 GMT -5
okay gang As he fought for the sword she didn't resist, immediately letting go once both hands were on it and let go in favor of shooting her palm straight for the bridge of his nose to try and bust it hard, assuming he was still attempting to get up she would grip down around his face and repeatedly begin smashing his head against the ground. Her focus was to punish him for so easily favoring an attack on Macht rather than an attack on herself, his more immediate opponent. As for Buster? She'd let Macht catch it, he could use it for awhile if he would like. (Temporary transfer till retrieved from Macht or end of thread, whichever comes first.) She would largely ignore the group behind her in favor of taking out the clearly stronger opponent before her. [OOC: Ring of the Red Sun {2/4 Uses} - Once per 10 int Sarah's item definitions change, any place where an item would effect the dexterity stat that change affects constitution. Any item which would read constitution changes now changes dexterity. The effect does not count as a temporary item boost as it does not boost stats and those items may still be performed on top of this, it merely temporarily redefines the item alterations given by items.
Sigil of the Red Sun: He suffers - 28 con for 1 more post.
Str: 72 Dex: 65 Con: 30 Int: 40 Wis: 55] ulla let's split up
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user is offline ●
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I'm gonna make you bend and break.
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THE IRON DRAGON
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Dragons
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Post by Macht Stärke on Sept 30, 2015 8:23:44 GMT -5
| step aside bitches there's never a fucking break here. { tags } { words ### } { short notes }
As the blade was thrown in Macht's direction, he would regain his senses and catch it in his prosthetic hand without any difficulty. Kicking up to a standing position, with Six focused on Sarah, Macht would spin to his left, putting all of his weight into the force of a downward slash aimed at the side of Six's neck to bring him down with a single strike.
In his flesh hand, Macht had one of the spikes from earlier, which he would use to stab at Six's ribs and pry them open, regardless of whether or not the slash worked.
// Item Used: Steel Arm of the Behemoth: Macht can use the full value of his Str with this arm at all times.
Reaver's Tattoo: 1/2 the value of 3 strikes on Macht's person are stored. Upon gaining 3 stacks, the combined value of all stacks is released in a 10 foot AoE attack. Once per 20 int. Stack One: 56/2 = 28
Item Used: Steel Leg of the Behemoth: Every post that the user makes movement, they gain one (1) Behemoth Stack. Every time the user is struck by an opponent, they gain five (5) Behemoth Stacks. Every time the user strikes an opponent, they gain seven (7) Behemoth Stacks. Each stack is a storage of static energy. At 100 Behemoth Stacks, the user releases all of them on their next strike, dealing chaining damage equal to 150% of their int to up to three people. Does not differentiate allies and enemies. Can be used a total of three times per thread. Movement Stacks: 7 Striking Stacks: 49 Struck Stacks: 15 Total Stacks: 71
Stats Locked: *Str: 35(73) +30 for punch *Dex: 35(47) +20 for punch *Con: 35(55) *Wis: 35(44) *Int: 35(41)
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user is offline ●
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The Red King
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Quest Character
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Post by Damien 'Mayhem' Caine on Oct 7, 2015 9:41:15 GMT -5
The combined effort of Sarah and Match would come toward Six, and the man would be hard pressed to do much for the assault from both directions. However as Sarah struck him, while he was attempting to stand, Macht strike with buster he had caught would missed, due to the women strike causing Six to stagger aside out of the weapons path.
However this would mean the stab with the spike to strike more from the back then front and as such prying open ribs was a not a possibility. Six would scream in pain and rip himself away and start to retreat from them. The riverside skulls being ignored moving to try and bring Macht and Sarah to the ground long enough for Six to stagger to where he originally thrown the safe up, and leap away if unstopped.
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Those in the other tunnel, would find thing going badly. The lack of push to the fighting back, would cause a man to drop from above hidden by the darkness, and quickly with a weapon take out what light remained. From the darkness, Rooke would take those still around out one by one.
Group eliminated due to inactivity.
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user is offline ●
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I'm gonna make you bend and break.
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“
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THE IRON DRAGON
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Dragons
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Post by Macht Stärke on Oct 12, 2015 8:48:00 GMT -5
| step aside bitches there's never a fucking break here. { tags } { words ### } { short notes }
Macht wasn't about to let this fucker get away. Hell no. As the man attempted to run, Macht pointed his left arm at the man, and it began to rev up. He jumped, and Macht pointed at where he was going to be - before shooting forward at incredible speeds. If his timing was correct, his fist would end up colliding with Six's spine, and he'd slam the man into the wall with enough force to decimate the average human. If it connected, he'd grab the man by the shirt and pull him to the ground, pushing him as they fell. Once Six hit the ground first, Macht would swing the Buster down full force at the man's skull.
Sarah could handle herself.
// Item Used: Titanium Pistons: Piston Punch: Macht can move forward in a straight line at the speed of his Str + 30. Suffers -20 Dex. Cannot change direction once the move has been used. Once per 15 int. 2/2 used.
Reaver's Tattoo: 1/2 the value of 3 strikes on Macht's person are stored. Upon gaining 3 stacks, the combined value of all stacks is released in a 10 foot AoE attack. Once per 20 int. Stack One: 56/2 = 28
Item Used: Steel Leg of the Behemoth: Every post that the user makes movement, they gain one (1) Behemoth Stack. Every time the user is struck by an opponent, they gain five (5) Behemoth Stacks. Every time the user strikes an opponent, they gain seven (7) Behemoth Stacks. Each stack is a storage of static energy. At 100 Behemoth Stacks, the user releases all of them on their next strike, dealing chaining damage equal to 150% of their int to up to three people. Does not differentiate allies and enemies. Can be used a total of three times per thread. Movement Stacks: 8 Striking Stacks: 56 Struck Stacks: 15 Total Stacks: 79
Stats Locked: *Str: 35(73) +30 for punch *Dex: 35(47) -20 for punch *Con: 35(55) *Wis: 35(44) *Int: 35(41)
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