welcome
Welcome delinquents to PHS #552. A few reminders, no rough housing, no running in the hallways, no cheating, and no talking back to your teachers. Beyond that, enjoy yourselves. After all these are the years you’ll look back on, and remember, you mother fuckers peaked too early.
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credits
Public Highschool #552 was rebooted by Xereon and Aether. Content is copyrighted to PHS #552 unless otherwise stated. The skin is created by Wolf of Gangnam Style. The board and thread remodel is by Kagney and has been heavily edited. Banner Image Credit. Chatbox Credit
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NEW RP DISCORD SERVER. CONTACT "Shugo Yuy#5730" ON DISCORD FOR INFO.
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COME IN COME ALL AND WATCH THE SPECTACULAR STUDENTS FROM PUBLIC HIGH SCHOOL 552 AS THEY PIT AGAINST EACH OTHER IN BAREKNUCKLE BEATDOWN! Watch as students go toe to toe on this little tournament with an unbelievable budget allocation! See them bite each other in arena made of LEGOS! Make each other bleed in an artificial JUNGLE!, even go as far as making them break bones under an artificial STORM! Really, HOW BIG IS THE BUDGET ON THIS SHIT! SO PLACE OUR BETS AND GO WATCH BAREKNUCKLE BEATDOWN NOW!
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A brand new group is on the making, The Apostles, a Pillar-like group led by none other than our brand new headmaster, Gregoire Girard. A student body that would lead students and enforce the law on this little school of ours. Little is still known about this student body, but who knows? It might just be what the school needs.
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A lunch box is seen last Friday, around 12:37:08pm with an encouraging note packed inside. This appalling display that utterly lacked manliness has left many students stunned and outrage, as some decided, after a long while, to speak out against it.
Full Story Here.
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user is offline ●
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Hi ho! Hi ho! It's off to work we go!
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Bean Monkey
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Lightning Gang
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Post by Aldritch Hexell on Aug 14, 2015 5:33:36 GMT -5
Aldritch Hexell Alias: Al, Hex, White Age: 18 Grade: Junior Height: 6'1" Weight: 160 lbs Eye Color: Red Hair Color: White APPEARANCE Al is quite an unusual sight. He is an albino hence his skin and hair color being white, as well as his eyes being red. His ears are also pierced multiple times as he wear multiple earrings. His wardrobe mostly consists of gloves, long sleeved jackets, and boots, most of which are red or black in color.
PERSONALITY
Al is a true neutral spirit, having a certain unpredictability that would make you say 'wtf'. Being a very neutral person, it makes it easy to persuade him, making him agree easily to practicality anyone as long as he's on good terms with the person, sometimes, his neutral and somewhat childish behavior makes him look a lot like an idiot. Al can get pretty hot headed at times, especially when he just woke up. He is rather lazy and tends to sleep a lot and cut classes. He is easy to befriend and is very approachable. His personality is sometimes described as almost child-like or by those who had seen him for the first time. But don't be fooled by this all as he is still quite the force to be reckoned with.Fighting Style: Having no proper training, he mostly use his instincts and his surroundings to his advantage. Full of brute force and surprises. He also tries to pick up moves from his opponents for him to practice.Strengths:He is unpredictable, making it hard to know what he's up to next. He is also observant and adaptive.Weaknesses:He can be quite destructive at times. He has an attitude most people would hate and can be quite stubborn.HISTORY
His history isn't really quite as tragic... Heck, who am I kidding, his history is pretty fucked up. From birth, he was born with an abusive father making him and his mother battered. His father didn't like the idea of having a son who's pretty much abnormal, making him more of a punching bag for his father. People around him seems to dislike the fact that he is different as well. With his albinism, he was feared and hated by many, often avoiding him due to his abnormality, you can pretty much assume that he was bullied at a young age.
Signs of his violent nature first showed up when he was 8, it was when he was really fed up with the bullies that he took a metal pipe and started beating them until they were down on the cold ground, he felt pleasure and enjoyment as he did so. Obviously, the parents of the bullies which he had beaten up weren't pleased. Due to this and his father's maltreatment to them, Al and his mother was forced to escape their home and moved somewhere far from it, even if it meant that they had to sleep on the streets.  During the three year period in which they had to live on the streets, Al had gone through many fights, mostly due to his petty thievery and people who mocked him. Since his mother wanted Al to live a good life and not just a poor life on the streets, his mother decided to leave him on an orphanage at the age of 10. Obviously, kids in the orphanage were like the rest, they all mocked him and avoided him because of his abnormality, and more obviously, there were more fights. After one year, he was lucky enough to be adopted by a family who sympathized with his situation. This family gave him the chance to go to school and a home to live in. He had one request from the family, and it was to look for his real mother, which the family granted him. But instead of the warm hug his mother should've given him after a year of separation, it was him who hugged the cold corpse of her mother which was found on the very same place they used to sleep on the street.MADE BY MINNIE OF FTS & GANGNAM STYLE
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user is offline ●
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Hi ho! Hi ho! It's off to work we go!
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Bean Monkey
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Lightning Gang
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Post by Aldritch Hexell on Aug 14, 2015 6:49:11 GMT -5
Starting StatsSTR:10 DEX:11 CON:9 WIS:11 INT:9 Current Base Stats*STR:35 *DEX:35 *CON:35 *WIS:35 *INT:35 Current Stats With ItemsSTR: 102 DEX: 32 CON: 102 WIS: 32 INT: 69 Fight Threads Times I Whooped Some Ass: Aldritch vs Paige: [ Draw] +1 EXP (+1 Con) Wear. A. Damn. Shirt.: [ Loss] +1 EXP (+1 Con) Fyte Me: [ Draw] +1 EXP (+1 Wis) Soran? More like borin': [ Loss] +1 EXP (+1 Wis) BB T3 R1 [Aldritch vs Dawn]: [ Loss] +1 EXP (+1 Dex) So Close, Yet So Spar: [ Loss] +1 EXP (+1 Wis) We Meet Again: [ Loss] +1 EXP (+1 Dex) Respect Comes at a Price: [ Win] +1 EXP (+1 Dex) Subway Grande: [ Loss] +1 EXP (+1 Str) Gotta Go Fast.... And Furious.: [ Draw] +1 EXP (Stored) Quest Threads: Life is a Riot: [ Speed Event] +3 EXP (+1 Con, +1 Dex, +1 Int) & Blood of the Beast (Consumable) Golden Days (Part 2): The Gold Inites Here: [ AH Thread] +5 Wis Listen: [ AH Thread] +5 Con First Day Assembly: [ Event] +1 EXP (+1 Dex) Destiny's Hell Hole: [ Event] +3 EXP (+3 Dex) & Asiv's Cigarretes King Of The Class: [ AH Thread] +5 Con Home Alone:552 Edition: [ AH Thread] +5 Int PSVII: Stome Soldiers: [ Event] +5 EXP (+5 Wis) & Grind Stone New Student Dean: [ Event] +1 EXP (Stored) Wafu's Paradigm : [ Speed Event] +2 CT & Consumables CotS The Void: [ Event] +5 EXP (+4 Int, 1 Stored), +2 CT, & A Titan Item Welcome to District#552: [ Event] +1 EXP (Stored) Boktai552: The Solar Attack Is In Your Hands : [ Speed Event] +2 CT & Sol de vice Reunited With Help : [ AH Thread] +2 CT The Trickster God : [ Speed Event] +2 CT & Stupidly Big Hammer consumable Bench Mark:Vote Rewards: August:[ 150 Votes] +2 EXP (+1 Str, +1 Wis) [ 200 Votes] +1 EXP (+1 Str) & +1 Custom Ticket [ 250 Votes] +1 EXP (+1 Dex), +1 Custom Ticket, & Snake Venom (Consumable) [ 300 Votes] +1 EXP (+1 Dex) & Free Custom Item [ 350 Votes] +1 EXP (+1 Int) & +3 Custom Ticket September:[ 15 Votes] Chewing Gum [ 150 Vote Reward Bundle] +1 EXP (+1 Int), +1 Custom Ticket, Miracle Gel, MGS V Phantom Pain Digital Code, & Super Cute Top Tier Waifu [ Vote Reward Extravaganza] +5 EXP (+3 Int, +1 Wis, +1 Str), +7 Custom Tickets, 2 Free Custom Items, & A Shit Ton Of Consumables. [ Vote Reward Bundle for September] +5 Exp (+2 Str, +3 Con), +3 Custom Tickets, +1 Qi Point, & Super Handy Mirror October:[ Vote Reward Bundle & Halloween Bundle] +8 EXP (+5 Int, +3 Wis), +4 Custom Tickets, +2 Qi Points, 1 Free Custom Items, & A Shit Ton Of Consumables. [ November Vote Reward] +9 Exp (Stored), +5 CT, +3 QP, one FREE personal item/custom item upgrade, and consumables. [December Vote Reward] +8 EXP (Stored), +4 CT, +2 QP, one Free item upgrade. 1 Year Anniversary: +6 EXP (+4 Wis, +2 Int) , +3 CT, and +2 QP Challenge:Player Pictures Challenge: +10 Exp ( +5 Dex, +4 Str, +1 Con), and An Add-On Item Banner Contest: +10 Exp (+9 Con, +1 Wis), and An Add-On Item Other Stuffs:Bday Gift From Kaz: Chibi Ninja Panda Warrior Bday Gift From Corey: +3 Exp (+3 Dex) And Slice of Bday Cake Bday Gift From Brandon: +3 Exp (+3 Int) And Prototype:: XV Injection. Christmas Stuff: +5 EXP, And consumables New Year Stuff: New Era Ticket Rank Ups:[ 300 Posts] +5 Exp (+5 Dex) Stored EXP: 5 Spent 10 (+5 Str, +5 Dex) Spent 1 (+1 Int) Spent 6 (+2 CT) Default Equipment: | Slot | Name | Stats | Ability | Description | Head | White Demon's Cool Shades | -5 Dex, +15 Str | N/A | Getting a little upgrade are we? A cool pair of black shades. Not only do you look cooler and less of a nerd, it also feels lighter now... for some reason. | Chest | Hardened Raider Chest
| +10 Str | N/A | It's a chest piece straight outta Fallout. Improves Damage , that's what it says on the description.
| Chest Add-On | Bottle Cap Badge (Add-On)
| +10 Str | N/A | A limited edition Nuka Cola bottle cap badge that came with your purchase of that Raider Chest from Fallout. Lucky you! You pin it proudly on your chest piece.
| Hands | Demonic Gauntlets | +5 Str, +5 Int | N/A | A pair of black fingerless gloves with a white cross symbol on the middle of both gloves. This thing can pack a punch... in style. | Legs | White Demon's Pants | +5 Str, +5 Int | N/A | Bought this along with the jacket for a bargain price of $450, turns out, it only costs $0.99 on the thrift shop. You feel yet again cursed by the devil, mainly cuz you lost that much money. | Feet | White Demon's Boots | +5 Str, +5 Con | N/A | A pair of black boots with a white cross symbol at the back of both boots. Wearing these comfy pair of boots makes maneuvering easier and a lot more stylish. | Belt | Batman's Utility Belt | +5 Con | +1 Misc | Upon further inspection on the free belt you got from that ripoff $450 pants, turns out, it doesn't even match it, in fact, it seems to be a utility belt for a Batman costume. But hey, at least it gave you an idea for your Halloween costume. | Belt Add-On | Shiny Belt Buckle (Add-On) | +5 Con, +5 Str | N/A | You had to buy a new belt buckle cuz the one you had broke. It's golden at least. | Tattoo | White Demon's Brand | +5 Str, +5 Con | N/A | More of a brand than a tattoo. Appears to be a silhouette of a demon's head, it's permanently etched to your skin. Somehow you woke up with it suddenly appearing on the center of your chest. | Tattoo | White Demon's Second Brand | +5 Str, +5 Int | N/A | Another one of these? Seriously, who's burning marks on you while you sleep? It's similar to the one on your chest, only this time it's on the center of your back. | Necklace | Golden Thug Chain
| +10 Con | N/A | Do your chain hang low, Do it wobble to the flo' Do it shine in the light, Is it platinum, Is it gold, Could you throw it over ya shoulda, If ya hot, it make ya cold Do your Chain. Hang. Low.
| Ring | Ring of Fortitude | +10 Con | N/A | A golden ring with a black gemstone in the middle that for some reason makes you feel tougher. Comes with extra bling. | Ring | Crimson Cerberus Ring
| +5 Con | This ring allows the user to manifest a grapple and chain made of raw, red qi energy. This grapple can latch onto the enemy and pull the enemy towards the user. Once per 10 INT. The speed and strength of the grapple and chain is equal to the user's INT. The length of the chain is 1 foot per 1 INT.
| A ring once worn by a king of old times. His name may be long forgotten, but strangely enough, his ambitions weren't. As noble and caring as he was, he did have an undying want. Possessions, power, social hierarchy. He wanted to leave his mark on the world, sadly enough, he couldn't. A strange aura can be felt when wearing this ring
| Special | Lightning Gang Tattoo | +7 Int | This item reacts to each LG member, so the more the merrier. The item gives the user +10 to a chosen stat (Which must be decided by the activating member for the thread), and another member of the gang +5. The other member's tattoo activates giving them +10 and the original member +5. Working with each other for a total of +15. If a third member member or more were to get involved the tattoo would give the activating member +5, and each other member +5. As well as Vice Versa. This effect only lasts for 1 post per 10 Intelligence. To get the bonus from the tattoo's activation the members must be in the same thread and in active combat. So if two members are fighting and one is watching or eating pizza instead. The tattoo does not activate for the one observing, just the two fighting. | A tattoo with some sort of Lightning oriented design on any part of the body chosen by the member. | Misc. | Devil's Blood | +5 Int | It allows him to store power equal to 3/4 of the attack that would hit the user before it's activation. Once power is stored, the user may boost his Str equal to the power stored for his next attack. Power stored cannot exceed the user's Int. Once per 20 Int.
| The Devil's blood runs through your streams granting you great power. | Misc. | Heavenly Ring | +5 Con, +5 Int | N/A
| A ring you got from the streets, it looks valuable, too valuable. | Misc. | Tongue Bling | -5 Wis, +15 Con | N/A | Replaced your old silver tongue piercing with a new shiny golden one. Now hopefully, you should talk not only faster but also wiser than before. Drop wiser bars on dem bitches. | Exta Misc. | Hebi no Konran | +2 All Stats | (Titan Item. Cannot be upgraded. Cannot be traded.) Once per 15 Int, Aldritch's pores begin to exude the snake toxin, and he receives a Con buff equal to 25. Every use, attack received, and attack sent out, generates a single stack. After all uses have been exhausted, Aldritch gains a burst of 5 Con for every 1 stack he has built up, that lasts a total of 1/2 the rounds he is permitted to use this item, rounded down. (I.E. four uses = 2 rounds, 6 uses = 3 rounds, 9 rounds = 4 uses, etc.)
| The toxin poured into Hex's system seems to have lingered longer than anticipated, and his unique abilities seem to have forced it to bond with him.
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Other Equipment:Name: Ring Of Speed Stats: +5 Dex Abilitiy: N/A Description: A golden ring with a White gemstone in the middle that for some reason makes you feel Faster. Comes with extra bling
Name: Anima Inspienta Stats: +3 WIS, +3 DEX, +3 INT, +3 CON Ability: Completely aesthetic, allows the wearer to have some sort of aura or eccentric quality affect their character. (I.e, flames around the wearer, aura, horns growing on the wearers head, fangs, etc) Description: Those whose minds are afflicted with the pursuit of vengeance may gain a sense of ferocity, savagery, or even insanity in their trials. They are branded as fools, maybe even rightfully so, as the chase of retribution may cloud their minds. Or sometimes, these "fools" may even challenge it. Those who have been consecrated by the influence of the Anima Inspiente may enjoy augmented abilities, boosting their physical and mental prowess transforming the the "fool" into their true self.
Name: White Demon's Earring Stats: +5 Int Ability: The earring is the White Demon's conduit. It allows the White Demon himself to talk to you as it allows you to talk to him as well. But not only does it allow you to do that. Al is capable of borrowing some of the White Demon's power, granting him +15 Str for 1 post per 15 Int. But it comes with the cost of loosing some control to himself, the more the power is borrowed in a fight, the more the White Demon would take over. Description: What appears to be an ordinary silver earring. Somehow, you feel smarter when wearing it, maybe it's because of the voices you now hear in your head... telling you what to do...
Name: Earring of Wisdom Stats: +5 Wis Ability: N/A Description: One of the many silver earrings pierced on your ear. Somehow, it makes you feel wiser, I dunno about that. We'll see..
Name: Earring of Intellect Stats: +5 Int Ability: N/A Description: One of the many silver earrings pierced on your ear. Somehow, it makes you feel smarter, I dunno about that. We'll see....
Purchasing Thread Where I Buy My Shit: Al's Groceries Other Items My Other Shits: Custom Tickets: 1 Aldritch's Qi: Bright As Hell Total Qi Points Earned: 7 (17) Spent Qi Points: 14 Current Qi Points: 3 Consumables:
New Era Ticket: Single-use item. When used, this item allows the owner to reallocate any and all stat/ability affects on his/her character, save high-tier/god-tier items, a single time. The user can alter as much or as little as (s)he chooses with a single ticket. This means you could alter just a couple of items, or your entire item/qi set, either one taking up the ticket. Must be redeemed by April 1st. Cannot be traded.
Sol de Vice: (Permanent Consumable): Once per thread, the user is able to imbue all of their melee attacks in one post with Solar Energy, dealing 30 points of burn damage to the opponent, with an additional 10 points of damage if the user is outdoors.
Asiv's Cigarette's: (Permanent Consumable): +8 Con while smoking. 1 Cigarette lasts 6 posts. One cig per thread.
PROTOTYPE:: XV Injection: (Permanent Consumable): Once per thread, the user can power up the output of one Qi or item ability to the next tier (i.e. T1 with T2 power, etc.), or lower the cost of one ability by one tier (i.e. T2 power with T1 cost). Power boost only applies to tiers one through four. Lower cost only applies to tiers two through five.
Blood of the Beast: (Permanent consumable): Once per thread, the user becomes encased in a shell of blood, granting them +20 CON for a post. However, while they're using Blood of the Beast, they're rooted to the spot and can not move from where they are standing.
Snake Venom: (Permanent Consumable) A strange liquid that came from one of the bodies of Orochi's fallen. It seems to grant you a great boon, but with a great cost. Once per thread, the user can ignore any and all pain in the round in which this item is used, pushing them past their breaking point. However, in the following round, all pain that the user should have felt is returned twofold.
Super Cute Top Tier Waifu: (Permanent Consumable) Once per thread, your top tier waifu will come to life and slap your enemy across the face will full waifu love force! Inflicts one opponent with -15 WIS for the next post. Moe moe kyun~~! <3
Beatles Album: (Permanent Consumable) This record is priceless. Unfortunately you decided to use it as a Frisbee. Does 30 points of damage if it makes contact with the enemy. Moves at a speed equal to the thrower’s STR. Can only be used once per thread.
Boom Box: (Permanent Consumable) Turn up the turbo-base! What happened next was a total disgrace! Launch a concentrated, projectile, visible pulse sound wave. Sound wave does 30 points of damage if it makes contact with the enemy. Moves at a speed equal to the user’s INT. Can only be used once per thread.
Super Handy Mirror: (Permanent Consumable) Once per thread, the user can create a reflection of themselves to distract the opponent! This reflection mirrors the user's actions, but cannot physically harm, or be physically harmed, as it is not real.
The Normonomicon (Permanent Consumable): Much unlike the Necronomicon, the Normonomicon... works! Only it doesn't have any effect on the dead! Once per thread, the user may completely neutralize any status effects on their character. This includes not only debuffs, but all buffs and qi effects as well. No other consumables, ability items, or qi, may be used in this round.
Pumpkin Head ( Permanent Consumable ) : Once per thread, the user can pull out a pumpkin head to shove onto a selected target! If successful, they may, in the next round, smash the pumpkin to daze the target for one turn. Does not work if the opponent removes the pumpkin head beforehand. Requires physical contact to use.
Christmas Lights: (Permanent Consumable): The very second midnight hit on Thanksgiving night, your neighbor put up these Christmas lights. So you tore them down because it was still too early. Once per thread, the user may flash these lights in the eyes of a single target to disorient him or her. Upon successfully disorienting a chosen target, this person sees double for the next round.
Chocolate Cholateta (Permanent Consumable): By chewing on his chocolate, Aldritch may breath chocolate air onto his opponent. The moment the opponent sniffs the air, he will gain +20 to his constitution, and his opponent receives a debuff of -10 strength for that round! Once per thread.
Naughty or Nice: (Permanent Consumable): You'd been very bad last year... or have you? Once per thread, the user rolls a dice with a range of 1-20 when making physical contact with a single target. With a roll of 1-5, the target is found naughty, and with a roll of 6-10, the target is found nice. With a roll of 11-15, the user is found naughty, and with a roll of 16-20, the user is found nice. If found naughty, either party receives a hit of -30 to his or her strongest stat for the round. If found nice, either use receives a boost of +30 to his or her weakest stat. In either situation (naughty or nice), if the affected party has two or more stats with an equal value that fall under the category of strongest or weakest, the user may decide which stat is affected.
Stupidly Big Hammers: (Permanent Consumables): Once per thread, should Aldritch spin from start to finish, he can conjure up a small tornado with wind strength equal to his total Str. This wind can disrupt the path of projectiles but does no direct damage.
Rudolph's Nose Prop: (Consumable): A fake version of Rudolph the Red-Nosed Reindeer's famous red nose, you found this in the mail, covered in blood. It says it's a fake, but... well, you can't tell for sure. The user can fire out a beam of bright red light in a cone that projects ten feet away from him or herself, causing all parties within it to be temporarily blinded. All people within the 10-foot cone receive a debuff of -15 Wis for the next three rounds. If three or more parties are affected, the user receives a -15 debuff to Wis as well because Santa comes in and sucker punches you in the face to get his reindeer's nose back. Guess it's not fake.
Dendrotoxin Bomb: (Consumable): Because the admin recently watched way too much Agents of S.H.I.E.L.D., you were handed this object by a strange man in a suit not long ago. You never knew what it did, but it looks like it'd be a good thing to throw. Definitely not something you want to waste, though, right? The user can throw this bomb at a single target to trap him or her in stasis for a time, rendering them immobile and incapable of attack or defense for the round. The catch, however, is that any who attempt to make an offensive move on said party in the same round will also end up in stasis, giving the initial target a chance to defend him or herself.
Waifu Balls (Consumable): This can be only used three times in total. After three uses, this consumable will disappear. By taking out this tin of fortune candy drops and eating one, a random Waifu (Either Knuckles, Ira or Jojo) will appear and throw themselves at your opponent, burying your opponent's face into their boobies and giving them the dokis dokis! Depending on your roll!
Roll range: 1-30 If you roll a number from 1-10, you get knuckles in his crimson bikini, dealing your opponent a damage of -20 to their strength! If you roll a number from 11-20, you get Ira, in her sea-green bikini, dealing your opponent with a damage of -20 to their wisdom! If you roll a number from 21-30 you get Jojo, in her midnight-blue bikini, dealing your opponent a damage of -20 to their intelligence! If you roll a number that's above 30, check your roll range and slap yourself.
Chibi Ninja Panda Warrior (Consumable): This portable ninja panda fits in your pocket! For a single post, this tiny ninja comes out and pushes your opponent over.
Chewing Gum: (Consumable) +5 INT for 4 posts. Stats do not stack, but posts do.
Miracle Gel: (Consumable) This jello like substance imbues the user with an immeasurable amount of power for a very short time frame. +10 to All Stats for one Single post. This item disappears after being used.
MGS V Phantom Pain Digital Code: (Consumable) You just went into Gamestop to buy Metal Gear Solid V. BUT! YOU FORGOT TO PRE-ORDER SO THEY WERE ALL SOLD OUT! Instead, they had to get you a digital code. But when you got home… YOU REALIZED THEY GAVE YOU THE CODE FOR THE WRONG CONSOLE! Upon further inspection, IT APPEARS YOU SIGNED A WAIVER SAYING ALL DIGITAL SALES ARE FINAL! The sheer rage of having lost your money for the wrong game sends you into a spiraling mess. For 3 posts, you gain +10 to whatever stat is your opponent’s highest stat.
Sunburst Energy Drink: (Consumable) +15 DEX for one post. This energy drink is pending FDA approval… It’s probably better not to ask what’s inside of it. Disappears after being used.
Roll of Quarters: (Consumable) +15 STR for one post. You swore to god you only had this to do laundry. You claim you don’t know how someone’s blood got on it. Disappears after being used.
Yuy Cosmos Gear Smartwatch Prototype: (Consumable) This is a prototype smartwatch you found in a dumpster outside of Yuy Corp. Why would they throw a gem like this away? Oh yeah, probably because the battery is too volatile. If the user makes contact with a target using their right hand, they can stun both the user and the target for one post. Neither player is able to make any movement for one post. Disappears after being used.
Grindstone: (Consumable) This small rock, when dropped in the shoe is very uncomfortable. However, grants users a boost to Dex equal to 1/4 Int, boost lasts for 3 posts or rounds.
PROTOTYPE:: XV Serum: (Consumable): The user may distribute an increase of 20 stat points to both mental stats in any way they choose. When in use, he or she may cast up to one T1, T2, and T3 Qi or Ability free of cost. Lasts for three rounds.
Mist Pellet (Consumable): This concentrated pellet of FEAR toxin grants strange new abilities to the user. When ingested, contact a member of staff to roll a d20. Randomized effect based on dice roll.
Prop Skeleton (Consumable.) : You had this in your pocket for some reason! It falls out, scaring your opponent. Inflicts a single target with -5 Wis, while simultaneously granting the user with +5 to all physical stats for a four rounds.
Pumpkin Pi ( Consumable ) : This pumpkin pie, in the shape of pumpkin pi, is unreasonably delicious! When eaten, the user recovers from all minor injuries received within the last three rounds (minor cuts, bruises, etc.) OR completely recovers all energy exerted within the last three rounds. Additionally, grants the user +10 Int for the following three rounds.
Slice of Birthday Cake: (Consumable). Once eaten, gives user +15 to a single stat for 1 post. Condition: MUST be devoured IC to use, is not just an activated item.
Enormous Turkey Leg: (Consumable): Eating this giant turkey leg wildly invigorates you! Or, you can beat someone with it to traumatize him or her, whichever you prefer. When eaten IC, this turkey leg grants the user with +10 to all physical stats for three rounds. However, because it's big and you now feel fat, you suffer from -5 to all physical stats for the following three rounds. Or, you can bonk someone on the head with it and inflict a single target with -10 Dex for three rounds. When eaten or used as a weapon, this item disappears.
Coleslaw Bomb: (Consumable): Nobody likes coleslaw. Nobody, and that is the very reason this nefarious contraption came to be. This bomb explodes into a mess of the worst side-dish imaginable when it makes contact with any surface. Everything within a 10 foot radius from the point of impact is covered in a slimy mess! All parties caught in the explosion become slippery for three rounds. This includes sliding along the surface they walk on, and strikes can slip off of their intended targets. Likewise, strikes can slip off of them as well. Does not need to be treated as actual coleslaw. We understand.
A Small Loan of a Million Dollars: (Consumable): When you use this item on an opponent, Dolan Tramp comes into the fray to fight alongside you! He spends the next four rounds building a wall around your opponent. If, at the end of the four turns, the opponent is still within the wall, your attacks on them for the fifth round deal double damage. Wall extends a ten foot radius from the origin of use, and gets five feet high every round after use, up to a max of 20 feet. Disappears after one use, as Dolan takes back his loan of a million dollars. If, at the end of the four rounds, the opponent is not in the round, you can hear Dolan shouting racial slurs as he tears it down.
Twelfth Day of Deathpond: (Consumable) To celebrate the Deadpool trailer Christmas, Deathpomd has come to offer the people of #552 his assistance! When used, Deathpond arrives to take some of the force of an attack for the user. Deathpond shaves off damage equal to 1/2 the user's Int from the initial attack used on his or her person, to a minimum of 5, and the user takes the rest. Additionally, Deathpond return's the favor, lashing out at the attacker with his swords! Deathpond deals damage equal to 1/2 the user's Int to a single target. Disappears after use, as Deathpond has more important things to tend to. Can not be used to defend from attacks your character was unaware of.
Cole in your Stocking: (Consumable) You've been naughty for Christmas, but fortunately for you, Santa sucks with homonyms. You got Cole, not coal, in your stocking. When used, Cole MagWrath hops into the fray in a mess of goop and electricity. A wave of gunk rolls out, and if it makes contact with an opponent, this opponent sees double for the round. Additionally, the electricity deals 1/4 the user's Int in damage for the next two rounds.
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user is offline ●
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I'm gonna make you bend and break.
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THE IRON DRAGON
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Dragons
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Post by Macht Stärke on Aug 15, 2015 7:19:15 GMT -5
Approved.
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