welcome
Welcome delinquents to PHS #552. A few reminders, no rough housing, no running in the hallways, no cheating, and no talking back to your teachers. Beyond that, enjoy yourselves. After all these are the years you’ll look back on, and remember, you mother fuckers peaked too early.
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credits
Public Highschool #552 was rebooted by Xereon and Aether. Content is copyrighted to PHS #552 unless otherwise stated. The skin is created by Wolf of Gangnam Style. The board and thread remodel is by Kagney and has been heavily edited. Banner Image Credit. Chatbox Credit
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NEW RP DISCORD SERVER. CONTACT "Shugo Yuy#5730" ON DISCORD FOR INFO.
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COME IN COME ALL AND WATCH THE SPECTACULAR STUDENTS FROM PUBLIC HIGH SCHOOL 552 AS THEY PIT AGAINST EACH OTHER IN BAREKNUCKLE BEATDOWN! Watch as students go toe to toe on this little tournament with an unbelievable budget allocation! See them bite each other in arena made of LEGOS! Make each other bleed in an artificial JUNGLE!, even go as far as making them break bones under an artificial STORM! Really, HOW BIG IS THE BUDGET ON THIS SHIT! SO PLACE OUR BETS AND GO WATCH BAREKNUCKLE BEATDOWN NOW!
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A brand new group is on the making, The Apostles, a Pillar-like group led by none other than our brand new headmaster, Gregoire Girard. A student body that would lead students and enforce the law on this little school of ours. Little is still known about this student body, but who knows? It might just be what the school needs.
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A lunch box is seen last Friday, around 12:37:08pm with an encouraging note packed inside. This appalling display that utterly lacked manliness has left many students stunned and outrage, as some decided, after a long while, to speak out against it.
Full Story Here.
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Money Cap.
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"What is a man? A miserable little pile of secrets. Fuck outta' here."
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Koopa4ADMIN2k15
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Post by ✞ ascension ✞ on Nov 24, 2015 16:54:10 GMT -5
As of November 20th 2015, we are putting a cap on the money transfers. 1. A rper is only allowed to transfer 5k per rper every month. 2. A new rper may only receive 3k from Shugo’s funds if they hadn’t received money off the bat. 3. If a new rper received 3k from Shugo, they may not receive 5k from another rper that month. 4. You are not allowed to transfer money from one account of yours to another account of yours. 5. One rper is only allowed to send no more than 5k worth of items to another rper per month. 6. The 5k cap is including the sum of both items and money transfers. 7. You may not receive more than 5k in total from any amount of rpers per month. 8. You are not allowed to transfer money to a third party so that they may transfer money to another account of yours. 9. Please don't break these rules, or Robin will cry. 10. She cries a lot. Seriously, don’t do it.
This is a suggestion thread based off the new "Cap on money transfers" rule put in place 11.2O.2O15. The purpose of this thread is to either get it removed due to it being 100% morale crippling to new members, or get it altered if staff feels so inclined to cap something like money transfers. First and foremost, I need to ask the question I'm sure many are wondering...
Why...?
What is the point of capping money transfers to; why put a cap on generosity? A few older members are have millions upon millions of dollars in the bank with fully maxed items, and everything their gang could possibly need (if they have one). They now have zero reason for such an overabundance of money and want to spread their wealth to the new members joining the board.
Why stunt new member growth...?
With all the powerhouses running around getting involved in just about every event on the board. Where does a new member with a measly 50 total exp fit in? No where. To be completely honest, I'm going to call it as I see it. This seems like a desperate attempt to stun new members from getting stronger at a much faster pace because rich members are willing to help them? Why do I say that? Because we're only allowed to gift 5k; not even the 7k or 7.5k it takes to get all their slots (minus the special) fully geared up. Tbh, my issue with gifting money resides in the fact, before this rule was even a thing, old members would create new accounts and have a friend gift them enough money to fully equip all their slots AND start getting interest large sums of interest in the bank.
Why can't a brand new face; people we want to keep around so the site can thrive get to experience such a nice head start?
My thing is, "If I have it, I'm going to gift it." I want more members stronger so we can see some new faces making the big moves instead of the same people. Arc... After arc.... After arc... After arc... I want people to be able to experiment with their build, make ability items, make additional items, and start building up a fortune like I did. And I'm not talking about old members with a new account. I'm talking about the new faces we seem to constantly be getting and who are happy to be here.
And once they realize they are ridiculously underpowered. It is going to reflect in their muse. Tell me it won't, because it has happened many times in the past, and you know it; we all know it and have seen it.
But I'll give some suggestions:
1) Allow NEW MEMBERS capable of receiving AT LEAST enough money to get a full set of items (so 7.5k). 2) Allow older members to gift as much as they want to NEW MEMBERS as long as they haven't received the above suggestion. 3) If it's an alt. character, you don't get shit. 4) Or simply stop allowing all members to gift money if they aren't being used for items.
This is me just thinking about the well-being of not only the site, but of all potential new members who want to give this board a chance. Truth be told, this rule will kill 552 if it isn't altered to cater to the potential member-base you want. Don't believe me? Just watch.
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❝ Iconoclast ❞
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Post by Ira Defaire on Nov 25, 2015 0:19:30 GMT -5
The staff has already discussed this in the staff chat, but I'll put up the few points discussed to ensure that the member base comprehends where the money cap stemmed from.
Firstly, to address this point: "What is the point of capping money transfers to; why put a cap on generosity? A few older members are have millions upon millions of dollars in the bank with fully maxed items, and everything their gang could possibly need (if they have one). They now have zero reason for such an overabundance of money and want to spread their wealth to the new members joining the board."
The whole debate as to why we would put a cap on money follows as such: it wouldn't be fair to the old members. The old members begin with nothing, no money, no gifting to get to where they are now. Right now, as new members are streaming in, they are being gifted, right off the bat with full item sets, or tons of money that allows them to gain a huge leverage to begin with, even without working for it. That, is a huge injustice. The whole point of putting a monetary cap is to ensure that things still remain fair, and arguably so, for the new members right now, can have 3k to begin off with.
Even with the monetary cap, every new member will receive 3k, assuming if they haven't received 5k from old members. In comparison to what the old members have to start off with, which is nothing, that is a huge leverage on the new members part, and increasing the monetary cap will merely perpetuate the benefit given to the new members to begin with, as we compare them to the old members.
Secondly: "With all the powerhouses running around getting involved in just about every event on the board. Where does a new member with a measly 50 total exp fit in? No where."
I would like to bring up a firm point here: a new member should no way be capable of fighting an older, or old member when they begin off.This board allows statless fights, or fights without abilities or qi, as long as both parties consent to it. A new member may fit in or catch up to the old members if they work harder than the old members. New members should not be able to catch up to old members unless they work harder, since the old members are here for a longer period of time, hence, they deserve to be stronger than the new members.
This board is fair. The rules for getting high tier items, or god tier items in events, the gifting of such items is entirely based on participation. In fight rps, each person gains 1exp, depending on the number of opponents they fight, regardless of their victory or defeat. Do you have such examples of new members being unable to "fit in"? What does "fit in" comprised of?
"To be completely honest, I'm going to call it as I see it. This seems like a desperate attempt to stun new members from getting stronger at a much faster pace because rich members are willing to help them? Why do I say that? Because we're only allowed to gift 5k; not even the 7k or 7.5k it takes to get all their slots (minus the special) fully geared up."
The staff have agreed upon 5k for a simple reason--No new member should be allowed to have an entire item set right off the bat, without even posting or being particularly active. A member with 0 posts may have 5k off the bat. Should a member with 0 posts, or a few posts be allowed to have a full item set, without lifting a finger? If they do not post, and if they do not participate, they do not deserve an item set, and there's that.
5k is specifically chosen, for the interest rate in the bank account will allow a member to gradually hit 7k/7.5k if they post. To emphasize on my earlier point: No new member should be allowed to have a full item set, since they are starting off. If they are active, they get a 7k easily, if they post once every day, put the 5k they have in the bank, they get 200 on the first day, 208 on the next, and it takes less than two weeks, assuming if they post once every day, to hit 7k.
We are not "stunning new members" from getting stronger, mainly for a few simple reasons:
1. We based all gifting of god-tier, high-tier items off participation. 2. Every fight will grant each person 1 exp depending on the number of opponents, regardless of defeat of victory. 3. There are stat caps implemented, and new members are allowed higher stat caps, (from 20 tom 25). 4. If a new member have up to 3 posts, they are automatically granted 3k, assuming if they haven't been given 5k by another member, which the older members do not have the privilege of.
All these rules implemented are here to boost and aid newer members, if they earn it, simply through their participation and activity on the board.
Should a new member be allowed to have a full item slot the moment they start off, even without posting? No. That shouldn't be the case. The older members, when beginning off, do not have such privileges, and the new members already earned 3k more than the older members do, when you compare them starting off in this board.
" Tbh, my issue with gifting money resides in the fact, before this rule was even a thing, old members would create new accounts and have a friend gift them enough money to fully equip all their slots AND start getting interest large sums of interest in the bank."
That is exactly why the monetary cap is being implemented. There's a flaw in the system that allows members to gain 10k off the bat, even without posting, or posting very little. That is currently being fixed by the current monetary cap. Should the new members be allowed to abuse the flaw just because the older members do? No.
Same logic applies: Should the government not lift or improve upon college funds just because the older people have to pay a hefty sum, hence, should they force the younger generation to pay a hefty sum too?
Should a mistake stay a mistake, and be utilized constantly, just because it's not fixed in the past because "it wouldn't be fair to those that didn't use it"?
"My thing is, "If I have it, I'm going to gift it." I want more members stronger so we can see some new faces making the big moves instead of the same people. Arc... After arc.... After arc... After arc... I want people to be able to experiment with their build, make ability items, make additional items, and start building up a fortune like I did. And I'm not talking about old members with a new account. I'm talking about the new faces we seem to constantly be getting and who are happy to be here."
Here's the thing, the fact that new members may receive a full item set off the bat, when they enter, along with 10k or 30k is utterly ridiculous and unfair to the old members. While you state that the monetary cap is unjustified, since there are members that abused the lack of monetary cap, I may also argue that the monetary cap is justified, since the older members begin with nothing, and the younger members can have a full item set off the bat. That is also another point I would like people to consider.
"I want more members stronger so we can see some new faces making the big moves instead of the same people."
To reiterate my point: New members should not be stronger than older members, unless they work harder, for older members are here for a longer period of time, and it's only fair for the older members to be stronger, since the older members work longer.
" I want people to be able to experiment with their build, make ability items, make additional items, and start building up a fortune like I did."
And nothing is hindering them from doing so. How do they make ability items? They participate, get vote rewards, get 3k to begin with. How do they get additional items? They participate, get high-tier/ god-tire items, rank up.
We are putting a monetary cap, not a complete ban on gifting.
"And once they realize they are ridiculously underpowered. It is going to reflect in their muse. Tell me it won't, because it has happened many times in the past, and you know it; we all know it and have seen it."
And once they realized that they may get a lot more powerful than the older members by working harder, it's also going to reflect in their muse. Please do cite examples of such members being discouraged due to being underpowered, and explain why they are unjustified, and hence, causing their discouragement to be reflected in their muse, without using an anecdotal fallacy.
I'm going to cite an example. Zoe has been here for many months now. When she begin off, she's a weak character. However, she mad multiple posts per day, participate activity in events (despite being the underdog at that point in time), and right now, she's the 1st pillar and the storm dragon.
"1) Allow NEW MEMBERS capable of receiving AT LEAST enough money to get a full set of items (so 7.5k)."
This rule is addressed in my previous points.
"2) Allow older members to gift as much as they want to NEW MEMBERS as long as they haven't received the above suggestion."
Again, this rule is addressed as well.
"3) If it's an alt. character, you don't get shit."
Thus the rule about only being able to give 5k per rper, not account. It's already implemented.
"4) Or simply stop allowing all members to gift money if they aren't being used for items."
The only reason why members give money is to buy items or to upgrade them.
"This is me just thinking about the well-being of not only the site, but of all potential new members who want to give this board a chance. Truth be told, this rule will kill 552 if it isn't altered to cater to the potential member-base you want. Don't believe me? Just watch.
Let me reiterate my previous point once more. Old members, when they first came into the site, receive 0$. New members, right now, when they came into the site, automatically received $3k.
What you are suggesting is a) unfair to the old members that received nothing. b) Increasing the stat inflation issue.
We are not: a) Hindering progress, for new members still have a leverage of at least 3k. b) Killing off the muse, since new members still have plenty of chances to be stronger than old members. c) Forcing down growth so much as fixing stat inflation.
There are an immense amount of opportunities for people to gain stats and money. From AHs to news articles, to 2 speed events per month, to major events, to vote rewards, and the random rewards that staff gives out for things like birthdays, age of the board, to the board post count, along with OOC contests.
There is virtually no reason to state that a monetary cap will drastically slow down growth, because the only thing the monetary cap prevents is new members having items and exp that they did not earn, or is not applicable to everyone. Aside from that, there is a plethora of opportunities for new members to gain exp and items as along as they participate, which is how it should be, and is, right now.
And finally, my last point: New members have every opportunity to grow, and their growth should not be attributed to them unfairly receiving 30k or 10k off the bat, but rather, them actually posting and participating actively.
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"What is a man? A miserable little pile of secrets. Fuck outta' here."
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Koopa4ADMIN2k15
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Post by ✞ ascension ✞ on Nov 25, 2015 3:09:01 GMT -5
The whole debate as to why we would put a cap on money follows as such: it wouldn't be fair to the old members. The old members begin with nothing, no money, no gifting to get to where they are now. Right now, as new members are streaming in, they are being gifted, right off the bat with full item sets, or tons of money that allows them to gain a huge leverage to begin with, even without working for it. That, is a huge injustice. The whole point of putting a monetary cap is to ensure that things still remain fair, and arguably so, for the new members right now, can have 3k to begin off with.
Even with the monetary cap, every new member will receive 3k, assuming if they haven't received 5k from old members. In comparison to what the old members have to start off with, which is nothing, that is a huge leverage on the new members part, and increasing the monetary cap will merely perpetuate the benefit given to the new members to begin with, as we compare them to the old members.
Wouldn't be fair to old members, huh? I may not be the sharpest crayola in the crayon box, however. I joined In December of last year whereas you joined a smooth six months after myself. So how can you honestly speak for a group of members you aren't? That's like a ant trying to speak on behalf of a elephant I'm one of those old members you speak of and I'm seating here telling you that entire claim is rubbish. Not only am I one of those old members, I'm one of those old members that gained everything by himself. I posted, built up bank interest by myself whereas others combined their banks to gain the easy benefits, and bought my own items when I had enough. I can't say that for a lot of the older members, but I can say it for a few; they know who they are.
I would like to bring up a firm point here: a new member should no way be capable of fighting an older, or old member when they begin off.This board allows statless fights, or fights without abilities or qi, as long as both parties consent to it. A new member may fit in or catch up to the old members if they work harder than the old members. New members should not be able to catch up to old members unless they work harder, since the old members are here for a longer period of time, hence, they deserve to be stronger than the new members.
This board is fair. The rules for getting high tier items, or god tier items in events, the gifting of such items is entirely based on participation. In fight rps, each person gains 1exp, depending on the number of opponents they fight, regardless of their victory or defeat. Do you have such examples of new members being unable to "fit in"? What does "fit in" comprised of?
I never said anything about new members begin able to go toe-to-toe with old members. But, seeing how you wanna' throw that out there. Let me hit with a little 6O stat Wisdom: "70 extra stat points thrown on top of the base 50 ain't gonna' save you from a active member if they fight stat-based." That is the exact reason why I didn't bring it up; it's pretty obvious, I like to think. But sure if they "work harder" they'll catch up and might even surpass. But a measly little 70 extra points does nothing in the grand scheme of things. This isn't about PvP, PvE, or ABCs. This is about me and a few others having no silly limits on our generosity.
And I have plenty amount of proof when it comes to members not being able to find a proper foothold in plot threads due to their low stats and stronger members taking the limelight time and time again. And any old member should know exactly what I'm talking about, at least in some regard.
The staff have agreed upon 5k for a simple reason--No new member should be allowed to have an entire item set right off the bat, without even posting or being particularly active. A member with 0 posts may have 5k off the bat. Should a member with 0 posts, or a few posts be allowed to have a full item set, without lifting a finger? If they do not post, and if they do not participate, they do not deserve an item set, and there's that.
5k is specifically chosen, for the interest rate in the bank account will allow a member to gradually hit 7k/7.5k if they post. To emphasize on my earlier point: No new member should be allowed to have a full item set, since they are starting off. If they are active, they get a 7k easily, if they post once every day, put the 5k they have in the bank, they get 200 on the first day, 208 on the next, and it takes less than two weeks, assuming if they post once every day, to hit 7k.
Can you point me to a single account that has a full set of items and hasn't posted or "participated"? Because, to my knowledge to even get a handout from one of the many generous members. They have to make themselves known to the community both IC and OOC. I don't think anyone is just giving out free money like that *glares at Brasil Booty while sipping tea*.
We are not "stunning new members" from getting stronger, mainly for a few simple reasons:
1. We based all gifting of god-tier, high-tier items off participation. 2. Every fight will grant each person 1 exp depending on the number of opponents, regardless of defeat of victory. 3. There are stat caps implemented, and new members are allowed higher stat caps, (from 20 tom 25). 4. If a new member have up to 3 posts, they are automatically granted 3k, assuming if they haven't been given 5k by another member, which the older members do not have the privilege of.
All these rules implemented are here to boost and aid newer members, if they earn it, simply through their participation and activity on the board.
Should a new member be allowed to have a full item slot the moment they start off, even without posting? No. That shouldn't be the case. The older members, when beginning off, do not have such privileges, and the new members already earned 3k more than the older members do, when you compare them starting off in this board.
When I started, because, y'know, i'm one of those older members you speak of. 552 was a much different site. I had my fair share of privileges that didn't result in me gaining money or items. However, I did get different stuff, but I digress. I'll just redirect you to my previous statement about the whole "gaining of items without posting" claim.
That is exactly why the monetary cap is being implemented. There's a flaw in the system that allows members to gain 10k off the bat, even without posting, or posting very little. That is currently being fixed by the current monetary cap. Should the new members be allowed to abuse the flaw just because the older members do? No.
Same logic applies: Should the government not lift or improve upon college funds just because the older people have to pay a hefty sum, hence, should they force the younger generation to pay a hefty sum too?
Should a mistake stay a mistake, and be utilized constantly, just because it's not fixed in the past because "it wouldn't be fair to those that didn't use it"?
I have no idea on this flaw you speak of. Though, I have had my fair share of experience exposing certain flaws and benefiting from them. You should fix a mistake if you find it. But I'm here telling you capping generosity isn't a mistake that needs to be fixed, but encouraged, maybe monitored in certain aspects; but not capped.
Here's the thing, the fact that new members may receive a full item set off the bat, when they enter, along with 10k or 30k is utterly ridiculous and unfair to the old members. While you state that the monetary cap is unjustified, since there are members that abused the lack of monetary cap, I may also argue that the monetary cap is justified, since the older members begin with nothing, and the younger members can have a full item set off the bat. That is also another point I would like people to consider.
I just gotta' state I'll always be stronger than any new member that comes and gets a head start. And a lot of other old members will too. I can understand if new members didn't have the same opportunity when it came to getting these gifts. But that's the thing, they do. I have yet to see any instance where a new member was denied the chance to receive free items from another member who had the funds to give them. All one really has to do is make themselves known and prove they are a valued member who is interested in 552 and being apart of the family. So, honestly, this doesn't even faze those that joined back in Nov. - Dec.
To reiterate my point: New members should not be stronger than older members, unless they work harder, for older members are here for a longer period of time, and it's only fair for the older members to be stronger, since the older members work longer.
A full set of item's won't change that...
And nothing is hindering them from doing so. How do they make ability items? They participate, get vote rewards, get 3k to begin with. How do they get additional items? They participate, get high-tier/ god-tire items, rank up.
We are putting a monetary cap, not a complete ban on gifting.
And gifting more than 5k is going to completely stop that, right?
And once they realized that they may get a lot more powerful than the older members by working harder, it's also going to reflect in their muse. Please do cite examples of such members being discouraged due to being underpowered, and explain why they are unjustified, and hence, causing their discouragement to be reflected in their muse, without using an anecdotal fallacy.
I'm going to cite an example. Zoe has been here for many months now. When she begin off, she's a weak character. However, she mad multiple posts per day, participate activity in events (despite being the underdog at that point in time), and right now, she's the 1st pillar and the storm dragon.
You're not an old member though. That's the thing, you joined 552 when the site just started blossoming. I was around when getting any stat higher than 35 was rare, I was around when speed-events gave insanely overpowered personal items, I was around when you couldn't even create items you can equip, hell, I still remember when weapons were a one time use deal *glares at Knuckle's spike*. Does the name "Rusty" ring a bell to you? What about "Mark Kent"? How about "Edgar; 552's old headmaster"? That's the difference between you and I, I've been around for it all. And so have others, so, to that, contact members of your staff team and they'll tell you how certain members have been discouraged and even took Hiatus due to feeling underpowered. I'm not the type of person to put another person on blast like that, but they should be able to provide examples. But I have experienced things a lot of new members of 552 will never get to experience the way I did. Consider us oldies like BETA testers. I got to experience and be apart of a developing site I greatly enjoy, they get the hard earned cash I racked up in the process. To any old member, that is a win-win in itself.
And to your example. A full set of items starting off isn't going to change the fact you have to climb through the ranks. Lesbereal, here.
What you are suggesting is a) unfair to the old members that received nothing. b) Increasing the stat inflation issue.
a) You're not an old member. (I suggest one to speak up to give credit to her claim. One that has gained all their items and money by themselves.) b) a full set of items doesn't inflate stats if there is a cap to the item(s) and stat(s); which there is.
We are not: a) Hindering progress, for new members still have a leverage of at least 3k. b) Killing off the muse, since new members still have plenty of chances to be stronger than old members. c) Forcing down growth so much as fixing stat inflation.
a) Doesn't seem that way. But that's just my opinion. I know deep down that isn't the case, I'm just stubborn. b) But you are. Not my muse, not Billy's, or Bobby's, but Susan? Yeah, Susan is on the verge of bouncing. (Again ask your staff or hope someone speaks up.) c) *points up to b*
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I'm just going to close this little reply with this. I'm not against the cap, I just want it altered so new members can receive a full set of items if they want it. Hell, I'll even take it upon myself to buy it for each and every new person that joins the board. I'm adamant about this because; before you joined, having "low" stats or "being" weak was all I ever saw in the c-box. This isn't about PvP, but events. When a person is constantly out shinned despite putting real effort and thought into their posts because they have "low" stats. That shit is discouraging and muse killing. Again, you don't have to worry about it because you're always involved and someone gifted you a full set of items. It just seems like one gaint fuck you to any potential member that joins and wants to get involved: "lol, I got what I need and then some. I don't give a damn about this new rule." That's all I'm seeing.
Back in the day, it didn't really matter. But now? When peoples total stat count is damn near breaking 400 exp? It's encouraging to know someone is looking out for the little man and giving them a chance to catch up. You're right, though. You can gain strength many ways on 552. 7k or 30k isn't going to chance that when stat caps are in place. I said my peace. Whatever happens at this point is out of my hands.
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I'm gonna make you bend and break.
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THE IRON DRAGON
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Dragons
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Post by Macht Stärke on Nov 25, 2015 3:38:28 GMT -5
First-off, stating nothing she said has validity due to her not being an older member herself (despite not using herself as an example) isn't even a rational argument. Everything she stated in there is something I, at the very least, support - and if you're looking for a member who earned everything he has, take a big ol' look at Macht. He's so far from being a result of gifts, I've actually gifted the entire contents of his bank out, on more than one occasion.
5k is a VERY reasonable cap because it gives newer members a huge boost while also giving them to earn a full item set within a time that's just under two weeks, whereas, on Macht, it took me several months. What about that is unfair to the newer players? That's at least a 50 stat hike (doubling their starter stats) from the get-go, or completing their item set if they're just a little patient. That's without taking vote rewards, AH, events, etc., into account here.
This argument about the newer players not being able to do enough is almost unfounded, considering some who have left the board in the past due to feeling underpowered contributed heavily to the running arcs at the time. Tsubame is a prime example, having ripped out one of Mikey's eyes in the RIOT arc. Lloyd, when Kazuya was just starting out, took out one of the revamp Sentinel's main weapons despite being a low-tier player. Hell, even at the start of the RIOT arc, Macht with his starter stats helped Shugo take down Kaiser, then Macht and Lex took on Seth. People were even chosen for FEAR without their stat count in mind, and that's how it continues to be. In the Orochi events, even, there are things the players can do that are not set by stat values, but very few people actually observe their environments. That's not an issue of weakness, it's an issue of not knowing what you can actually do.
The stat inflation issue isn't like you're perceiving it, either. Back in the day, differences of 5-10 points were immense and almost game-breaking in a fight. Nowadays, because of the huge starter jumps, people have been ignoring differences of 20-50 in the most extreme cases. The higher numbers being achieved much earlier are making people see them as significantly less than they are.
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Post by Roxanne Greenfield on Nov 25, 2015 4:15:59 GMT -5
If a member isn't willing to stick it out through tough shit, then this probably isn't going to be a site they're going to be happy on. 552 is a fighting site based on building up stats. If new members are going to be able to just hop up and be tier 3-4 already, then what's the point of having stats at all?
If Koop is going to bust out the sass when he doesn't have to and use the shitty ass logic of "YOU HAVENT BEEN HERE A YEAR YOU DON'T KNOW SHIT" against a staff member, then to be honest, I'd rather dump all the stuff he gave Trasci. I've only touched 500$ of the cash Valo gave me because I don't want to jump up to insanity with Roxanne automatically.
Frankly, y'all know Zoe? The big powerhouse that can dish out 2 tier 5 AOEs in a single post with 150+ damage? She was one of the weakest characters on this site for 6 months. For 6 months all she did was support. All she was able to do was use her wits. In the RIOT events, Zoe managed to help take down Kaiser by using her intelligence. She helped find out who the real Mikey was. She helped in FEAR at the very end by trying to help hold down the Sentinel.
Koop you need to get off your damned high horse because it's disgusting that you think your argument is legit, and frankly, it's down right disrespectful and childish of you to talk like that to someone who's actually proven to be capable of their job as a staff member just because you can't think of a better argument than repeating yourself and claiming being on a site for 6 months versus a year actually means shit.
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Post by Valdis Kriemhild on Nov 25, 2015 7:28:04 GMT -5
Okay so any of this in here is not mean to piss people off, it's just my thought process, opinion and my own experience! This is meant to let people see another side of the issue, to consider this! I am not expecting anything out of this other then people looking at it and thinking about it! My opinions, I'm not shoving them down anybody's throats, so please don't shame, blame game, or any of that drama bullshit with this please and thank you!! You don't even need to respond to me, actually I prefer you don't! This is food for thought, and exploring the different sides of the issue as I see it! Again, THIS IS OPINION, NOT FACT. If you guys have decided what to do already, well good! This is just basically me putting my two cents in, and what I think of stuff, so that you know more about this wonderfulness that is me! Because baes, plz, u all want to know the squishy soft me ;D
And srsly, I will ignore anyone that tries to do a paragraph by paragraph disassemble of my post. This is not why I wrote this! I'm not writing this to argue or anything! I'm writing this to express my opinion, which is subject to me myself and I and has little basis in fact other then my own mental logic! Any specific questions that I want answered will be highlighted, and have commentary to encourage people to respond after!K we good? Disclaimer done, let's go! So hi. I'm Peach. Random person that faded for a couple months because of irl house issues and what not. And this account here, is the one that got gifted a full set of thingies! Meanwhile, I will direct you to Moana Simisola to notice that, no, she was not gifted shit! Okay, so let's get into it! Basically, I think capping money is both a good, and a bad thing. A good thing to prevent abuse like an older member getting a whole bunch of cash for no reason other then 'hey this is a new car gimme bby', but bad because people like me, that have an erratic posting schedule, will never be able to participate in anything unless we get a bit of help! And before anybody goes 'but you can participate' wait a sec. How many of you have told 'sorry can't rp with you, you're too weak' or some nicer variation of it? Or told me that if I wanted to play with you, you'd have to maim me or some shit because I was too low stats? Fortunately, I was a dynamic enough personality that I didn't get many answers like that, but now think about it. How many people have you said a variation of such things to? How many people have you denied rp because of stat differences? And that's just personal! Now I'll make you recall how many events you play - and what's the general stat cap of people in those events? The npcs? And I mean the really site plot affecting ones, you know, the good shit. Yeowch, those numbers hurt - they hurt really bad and I was gifted a full set! I can't even match the /minimum/ for that! What am I supposed to do? Well rp right? Right. Okay who do I have to fight? Fellow newbies like my - oh wait they have more stats then me. (actually, that's more of a personal problem, as I'm a multi-paragraph post writer that takes in a lot of details and shit, whilst a lot of people just run off with one paragraph into the sunset to get rank ups faster. And side note, NOT EVERYONE DOES IT, when I was around however, it was a stunning majority.) Okay. Well. Either I let myself get maimed horribly, or I just try to get my way up. Okay sure. That would work, if my character was the underdog type! Now, I'm a super flexible rper myself so losing streaks aren't really a problem (I try to avoid fights unfortunately, bad experiences with godmodders, metagamers and all that lovely pile of shite. I have horror stories my friends, of staff abuse and what not. Trust me.) but what about the other people, or the characters that losing to them is equivalent to suicide? Suck it up m8, is what seems to be the common tread. But okay, say you suck it up. What next? Oh wait, you can never, ever catch up to old members? Just because you're new? Well dammit jim, sorry to raise your hopes up! And honestly, hard work will get you there? I hard worked for twenty posts - plenty of character development, plenty of nice plots. What do I get? Jackshit. Why? because I only got like 20 posts dude. Because, and wait for it, this is a numbers game. IN-SERT-ME-ME! Okay so basically quantity is better then quality. But, okay, what's the problem with gifting money again? Oh because it's 'unfair to old members'. Okay cool, I get you - kinda like the beta testers on an mmo, get some sweet minion that's not available to everyone else. Cool, cool right. Okay so what's the problem with that same old member wanting to bring a friend, new to the game in? Are you telling me that, said old friend, can't help out their new friend too much and only get them some stuff, instead of good stuff, to make the lower levels easier? Is it bad that they want their friends to get a good start on the game, so that they don't have to sit there three days trying to find equips in a dungeon they already cleared? Kay so let's go on another side here, trust me there's a point to these metaphors! You've played the game since start. Played the end game so long you got multiple sets of everything. There's literally nothing you can do with your money, and it just sits there. And then you chuck the market into a crash when the expansion comes out, but okay apart from that, what do you do with the money? You see this little newb, and take them under your wing. Cool. You give them some armor and some money - a week later, they can actually get to some of the game's content, and they're just having so much fun. Isn't that nice, doing that for someone else? Fuck, if I had money I'd spoil any bastard that promised to rp with me forever okay. But I'm such a broke ass bitch, I can't even afford food. /sobs Okay so here where it gets sticky. You see a friend of yours spoil this sheer fucking n00b - their character is ugly for fuck's sake. They're sketchy and you think your friends gonna lose out too much money. That, and this little punk ass bitch gets to walk in, and get everything handed to them, when you had to work your butt off, day and night, to get where you are at! The nerve! That's so unfair, that new people get these new advantages, and you had to work! Well okay sweetie, here's a tip - own the fact that you worked for it in their smug little faces. Like why should you care if they get spoiled and thus miss out on the real feeling of accomplishment? You're fucking untouchable darling. Even with all of their spoils and their boots, they still don't got what you have - dedication, and just over all goodness. And if you friend wants to waste his cash at people that will afk? Why do you care? It ain't your cash, you're set and untouchable, so it doesn't matter how much he throws at the nooblet. So basically - why does it matter that people get moneys? I mean, if the old members are so far ahead that even with the monies noobs can't catch them, what's the problemo? I see a lot of 'it's unfair' but, how? At the speed which they acquired things? And it's an old member, a person that did those things, that gifted them... but I can also see where someone will just constantly beg for a boost and just yuck, I hate those people man. Heck, Koop had to argue with me to get me to make the shit for Valdis. /hates not earning shit okay. I mean, unless things changed in the... HOLY FUCK IT'S BEEN FOUR MONTHS? fuck me wooww. But seriously, unless there's now a lot of speed events, new people only events and what not, it's kinda hard for a lowbie out here, to do the work to get up to the point that we're cool. And sure, it's challenging in it's own way, but the worst part about it, is that now people that want you to actually be able to participate in something without getting your pretty head chopped off by a wandering dick, can't really. I mean they still kinda could, but it's very restricted? Idk, I see both sides of the problem, but I'm the type of person that's live and let live. Like if some guy (or gal) wants to piss his money away arming up newbies, and if those newbies disappear and never come back, despite having a full set and shit? Let him! But that's my opinion tbh. I can understand the logistics of why not to a point (if someone wants to be super and lay out some example situations for me as to why these rules had to be done, please do! And ya can answer to this freely please!) and I can understand why this is kinda like, neutering things. BELOW IS FREE TO REPLY TO WITHOUT CONSEQUENCE, I'M JUST BEING MY HELPFUL NOOB SELF!My only suggestion, is that, rather then making it monthly, you could make it post dependent! That way, you're insured that whomever is getting money remains active, instead of people getting monthly payments for doing fuck all. XD And possibly, allow it to become flexibly per character more so then per rper? I actually have a few ideas on that, if you wanna hear! But again, I don't expect anything so <3
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Post by Roxanne Greenfield on Nov 25, 2015 12:28:43 GMT -5
Valdis did you really just post to a discussion and say no one can rebuttal anything you just said? YEAH, That's not really going to work. This is a discussion about an aspect of the site, not a rant thread.
-I've only seen one person tell someone flat out that they can't RP because they're weak, and they're no longer on this site and if they ever come back they're going to be monitered closely BECAUSE of this. This has only occurred in high tier events- and there's always an alternative event for lower tiers, but this kind of ranked event has only happened once or twice.
-People who generally get “maimed” are because they play their characters in a certain way that causes conflict with other characters almost instantly.
-Like I said, we have lower tier events for lower tiered members In fact, go to the OOC board, we have like 2 sign ups for lower tier events made specifically for our lower tier members. We also run minor events for them AND speed events that don't have anything to do with stats. Have you even looked through the board? The only events that tend to have high tier NPCs in them are the major events like FEAR, RIOT or Orochi. And even then, FEAR had a medium tier event with AEGIS.
-You're saying that your upset because other players apply themselves more to posting more rapidly and are stronger than you. This is a site for beginners to intermediate roleplayers? How can you even think this is a valid point? This is also a fighting site? It's fine if you want to focus on RP, but we're literally a fighting stat based site?
-Wow so you can't catch up to older members who've been here for half a year and have over 500 posts with only 20 posts? Wooooooow.
-We aren't saying that old friends can't help new friends? We're saying that we're just going to limit it to 5k a month to slow it down a bit?
-You see this look noob, you can thread with them, spar with them, do AH's with them, train them Icly. You don't need to dump 7k on them to have fun with them. As for your “them getting to the game's content”, I already addressed that above.
- The last few paragraphs you get really catty ._. So I;'m not even going to justify them with a response other than: The site has changed. You really should have looked it through before making that post.
- I'm sorry if you've had bad experiences on the site due to specific members telling you things about your character or excluding you.
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Post by Veronica Cooper on Nov 25, 2015 13:02:55 GMT -5
Like others, I don't want to get too involved, especially considering I haven't been around for so long and I'm still scratching my head at and learning the changes. But after reading Valdis' post, I want to express my long-standing frustration that quantity is valued over quality/length/whatever, or at least it has been. I'm not all that obsessed with the power game, tbh, because I've been there and seen what it does to people (and myself) and I think it can get ugly really fast. Due to that and the fact that I am a writer, I much more value character and plot progression. I want to form relationships and create awesome stories with someone. I want to see my character grow or devolve emotionally, psychologically. I strive to create something that is meaningful to me. Considering this, no doubt someone who constantly fights should progress faster than someone like me.
However, I have undoubtedly felt frustration at seeing people who post 50 word posts, if not shorter, zip by, and their posts are equal to 1000+ word posts, posts that had a lot of time and energy put into them. Not to mention the amount of people who have given ME shit because "I post too long." No doubt due to the need for the power gain (or just being lazy. Whatever. It's still super shitty.)
It's a huge turn off--and I'll be honest with you--one of the reasons I poofed. When hard work isn't appreciated, or even worse scoffed at and criticized, it's hard to want to continue. It becomes intolerable.
Quite frankly, while I think a cap is probably wise (honestly, the thought of a newbie or ANYONE receiving a fuckton of help without even lifting a finger makes me uneasy), on the other hand I see Valdis' point. And I do like things being post dependent... OR just overall involvement (<this please.) And on top of this issue, I think perhaps there should be consideration to some reworking of post reward. My own suggestion, although I'm not even sure if it is a possibility, is to have the standard reward per post, but perhaps to have small increases upon reaching certain lengths, or it being at the staff's discretion (although they already have so much to do that this is also a concern.)
Anyway, done with my sharing and venting. Peace.
~Freya
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Post by Rire-chan on Nov 25, 2015 20:04:16 GMT -5
This thread shall be close, since it involved flaming and personal insults. The staff would like to redirect you to the new thread, regarding this, that we will put up shortly. However, note that any personal attacks on the new thread shall be dealt with, and let's all try to keep this friendly and impersonal.
Also, Valdis Kriemhild and Veronica Cooper , in regards to your quantity vs quality posting, I would like to redirect you to the Enkauston. Staff has been addressing this issue, and if you have any other suggestion, please PM this account or the PHS support account. Link to the Enkauston [here].
Thank you for your cooperation. ^__^
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